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== Savehouses == | == Savehouses == | ||
"'''Savehouses'''", or '''[[safehouses]]''', are buildings where the user can save their game, and are a specialized subset of save points that offer additional amenities to the player. | "'''Savehouses'''", or '''[[safehouses]]''', are buildings where the user can save their game, and are a specialized subset of save points that offer additional amenities to the player. Whereas save points typically consist of no more than a point to save a game, a safehouse offers clothing options, and in many cases, garages for [[Vehicles|vehicle]] storage. It is important to note that while all save points in GTA San Andreas are categorized as safehouses, certain safehouses offer no more than floating save icons, making them more of save points than safehouses in a technical sense. | ||
From GTA Vice City onwards, safehouses offer a change of [[clothing]] in addition to the save icon; in GTA San Andreas, GTA Liberty City Stories, GTA Vice City Stories and GTA IV, safehouses offer a full [[wardrobe]] in which to change the protagonist's clothing. GTA IV also employs an auto-save feature after the player has passed certain missions or performed certain activities. Saving the game from GTA III and onwards advances the time by 6 hours. | |||
==See also== | ==See also== |