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Community:GTA IV Gripes/In-game World: Difference between revisions

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::::::::{{Rebut}}Adding new buildings to the game, changing seasons, and disappearing construction zones are all considered dynamic events, which would be on-going as long as the game is played. This means that R* would have to create simulated events that would execute in-game... forever. This is not possible now and probably won't be possible ever.
::::::::{{Rebut}}Adding new buildings to the game, changing seasons, and disappearing construction zones are all considered dynamic events, which would be on-going as long as the game is played. This means that R* would have to create simulated events that would execute in-game... forever. This is not possible now and probably won't be possible ever.
:::::::::{{Gripe}}Not really, they could just coincide certain events to story arc completion, they do it with the bridges being open so why not have a building being constructed all through the story and having it finish when it's over? They also have a "Days Passed" counter so they could easily have a change in season every 90 days or so.
:::::::::{{Gripe}}Not really, they could just coincide certain events to story arc completion, they do it with the bridges being open so why not have a building being constructed all through the story and having it finish when it's over? They also have a "Days Passed" counter so they could easily have a change in season every 90 days or so.
::::::::::{{Rebut}} The seasons can't change because the events of GTA IV takes place specifically in "late fall" of 2008.
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{{Gripe}}There is not ONE piece of short-sleeved clothing in LC. Everything is long sleeved.  
{{Gripe}}There is not ONE piece of short-sleeved clothing in LC. Everything is long sleeved.  
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{{Gripe}}The airplanes at Francis International Airport are stuck in an eternal taxiing loop: they never take off, and no planes ever land, which detracts heavily from the purported realism of the game. They're invincible also, which is annoying and detracts even more from realism. There.
{{Gripe}}The airplanes at Francis International Airport are stuck in an eternal taxiing loop: they never take off, and no planes ever land, which detracts heavily from the purported realism of the game. They're invincible also, which is annoying and detracts even more from realism. There.
::{{Gripe}}But it's way unrealistic, because I found out that I waited for hours fr planes to take off, but they don't. They just drive around runways, never take off. Planes don't even land either, so what's the point of realism, even though it's a game?
::{{Gripe}}But it's way unrealistic, because I found out that I waited for hours fr planes to take off, but they don't. They just drive around ways, never take off. Planes don't even land either, so what's the point of realism, even though it's a game?
:::{{Rebut}}This is probably an inside joke at Rockstar.
:::{{Rebut}}This is probably an inside joke at Rockstar.
::::{{Gripe}}Doesn't matter whether it is an inside joke. The main point is that planes does'nt even take off or land. Just a worst effort by R*.
::::{{Gripe}}Doesn't matter whether it is an inside joke. The main point is that planes does'nt even take off or land. Just a worst effort by R*.
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