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Bloodring: Difference between revisions

242 bytes added ,  16 March 2010
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Once the player's timer has amassed a sufficient amount of time, the mission ends (with the sound of an airhorn playing) and the player passes the mission. On the other hand, the player will fail the mission if their car is destroyed, or if the timer runs out.
Once the player's timer has amassed a sufficient amount of time, the mission ends (with the sound of an airhorn playing) and the player passes the mission. On the other hand, the player will fail the mission if their car is destroyed, or if the timer runs out.
Completion of the player's first Bloodring event is essential for [[100% Completion in GTA Vice City|100% completion]].


== Reward ==
== Reward ==
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== Notes ==
== Notes ==
* Much like [[Hotring]], destroyed cars of competitors will be replaced by new ones, respawning at the white grandstand.
* The player is awarded $100 each time they are responsible for destroying a competing car.
* The player is awarded $100 each time they are responsible for destroying a competing car.
* The player's car will be flipped to its upright position if it rests upside down, the only side-mission in the game where this is possible.
* The player's car will be flipped to its upright position if it rests upside down, the only side-mission in the game where this is possible.
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