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Safehouses in The Lost and Damned: Difference between revisions

Tidied up a sentance about the clubhouse being burnt down
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In The Lost and Damned their are two safehouses that you are accessible to you. One is [[The Lost MC Clubhouse]] which is much larger than a regular safehouse and the other is [[Brian Jeremy]]'s safehouse which you obtain after the mission [[Bad Standing]].  
In The Lost and Damned their are two safehouses that you are accessible to you. One is [[The Lost MC Clubhouse]] which is much larger than a regular safehouse and the other is [[Brian Jeremy]]'s safehouse which you obtain after the mission [[Bad Standing]].


==Description==
==Description==


The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. The parking area in the front of the clubhouse is unique because it is much larger than a regular parking space which can hold a couple more than two bikes, but if wait a while it will only have two vehicles. Unfortunately the clubhouse is burned down by the remainging four Lost members who are [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] in the last mission [[Get Lost]].
The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles, which must be bikes. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] return to the clubhouse, only to find in trashed by the Angels of Death. The four make a decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch.


[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian.
[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian.


If you exterminate the [[Seagulls|50 Seagulls]], Win the [[Races in The Lost and Damned | 12 Bike Races]] or complete [[Angus' Bike Thefts]] you will be awarded an [[Innovation]], a [[Hakuchou]] or a [[Bati 800]] at both of your safehouses.  
If you exterminate the [[Seagulls|50 Seagulls]], Win the [[Races in The Lost and Damned | 12 Bike Races]] or complete [[Angus' Bike Thefts]] you will be awarded an [[Innovation]], a [[Hakuchou]] or a [[Bati 800]] at both of your safehouses.


Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.
Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.


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* [[Safehouses in GTA IV]]
* [[Safehouses in GTA IV]]
* [[Safehouses in The Ballad of Gay Tony]]
* [[Safehouses in The Ballad of Gay Tony]]
[[Category:Safehouses in The Lost and Damned| ]]
[[Category:Safehouses in The Lost and Damned| ]]
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