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Duality: Difference between revisions

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As opposed to simply destroying approaching objects, gameplay in Duality is centered around the concept of attaining "Black" (negative) or "White" (positive) points, represented by small and large spheres colored black and white that the player's ship may encounter:
As opposed to simply destroying approaching objects, gameplay in Duality is centered around the concept of attaining "Black" (negative) or "White" (positive) points, represented by small and large spheres colored black and white that the player's ship may encounter:


* The large spheres have their own gravitational pull that affect movement of the player's ship; white spheres pull the player away while black ones pull the player towards them. If the ship touches a large black sphere, the ship's health will deplete and eventually result in the ship exploding, ending the game. The player may shoot any large sphere destroying a black one will award the player 10 "white" points while destroying a white one will award the player with 10 "black" points.
* The large spheres have their own gravitational pull that affect movement of the player's ship; white spheres pull the player away while black ones pull the player towards them. If the ship touches a large black sphere, the ship's health will deplete and eventually result in the ship exploding, ending the game. The player may shoot any large sphere for points— destroying a black one will award the player 10 "white" points while destroying a white one will award the player with 10 "black" points.


* The smaller spheres are actually indestructible pickups that replenish the ship's energy bar, but their effect on the player's score varies between black and white. Contact with a white sphere will award the player 5 "white" points, while black ones award the player 5 "black" points.
* The smaller spheres are actually indestructible pickups that replenish the ship's energy bar, but their effect on the player's score varies between black and white. Contact with a white sphere will award the player 5 "white" points, while black ones award the player 5 "black" points.
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