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[[File:FortBaxter-GTAVC.jpg|thumb|right|325px|An aerial view of Fort Baxter in GTA Vice City.]]
[[File:FortBaxter-GTAVC.jpg|thumb|right|325px|An aerial view of Fort Baxter in GTA Vice City.]]
[[File:Military-GTAVC-soldiers.jpg|thumb|300px|Members of the military and a [[Rhino]] inside the [[Fort Baxter Air Base]].]]
[[File:Military-GTAVC-soldiers.jpg|thumb|300px|Members of the military and a [[Rhino]] inside the base.]]
[[File:Military-GTAVC-soldiers2.jpg|thumb|right|333px|Three soldiers standing outside the Fort Baxter Air Base at nighttime in [[Grand Theft Auto: Vice City]].]]
<!--[[File:Military-GTAVC-soldiers2.jpg|thumb|right|333px|Three soldiers standing outside the Fort Baxter Air Base at nighttime in [[Grand Theft Auto: Vice City]].]]-->


'''Fort Baxter Air Base''' is a national guard military base in [[Vice City in GTA III Era|Vice City]] in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: Vice City Stories]]. Located on a peninsular bordering the grounds of [[Escobar International Airport|Escobar International]] to the south, the air base is initially part of the Escobar International district in GTA Vice City, but becomes an independent district in GTA Vice City Stories.
'''Fort Baxter Air Base''' is a national guard military base in [[Vice City in GTA III Era|Vice City]] in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: Vice City Stories]]. Located on a peninsular bordering the grounds of [[Escobar International Airport|Escobar International]] to the south, the air base is initially part of the Escobar International district in GTA Vice City, but becomes an independent district in GTA Vice City Stories.
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It is worth noting that Fort Baxter, like the [[Washington Beach]] [[Washington Beach Police Station|police station]], can be entered freely if the player is wearing the cop outfit, giving very easy access to military vehicles located inside. It is also worth noting that attacking a soldier will cause all the soldiers to attack the player regardless.
It is worth noting that Fort Baxter, like the [[Washington Beach]] [[Washington Beach Police Station|police station]], can be entered freely if the player is wearing the cop outfit, giving very easy access to military vehicles located inside. It is also worth noting that attacking a soldier will cause all the soldiers to attack the player regardless.


{| align="center"
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:center" widths="175">
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="175">
File:FortBaxter-GTAVC-entrance.jpg|The main entrance into the base, complete with its sign and military insignias, and a pair of looming watchtowers.
File:FortBaxter-GTAVC-entrance.jpg|The main entrance into the base, complete with its sign and military insignias, and a pair of looming watchtowers.
File:FortBaxter-GTAVC-courtyard&hangers.jpg|The base's courtyard (foreground) and hangers (background).
File:FortBaxter-GTAVC-courtyard&hangers.jpg|The base's courtyard (foreground) and hangers (background).
File:FortBaxter-GTAVC-administration&training.jpg|The base's administration building (background) and training ground (complete with an obstacle course).
File:FortBaxter-GTAVC-administration&training.jpg|The base's administration building (background) and training ground (complete with an obstacle course).
</gallery>
</gallery>
|}


===GTA Vice City Stories===
===GTA Vice City Stories===
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Like in GTA Vice City, military vehicles spawn within the base, but are available from the start of the game as the player begins within half of the city where the base is in. The only exception is the the Rhino, which can only be unlocked after "[[Over the Top]]".
Like in GTA Vice City, military vehicles spawn within the base, but are available from the start of the game as the player begins within half of the city where the base is in. The only exception is the the Rhino, which can only be unlocked after "[[Over the Top]]".


{| align="center"
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:center" widths="175">
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="175">
File:FortBaxter-GTAVCS-entrance.jpg|The main entrance into the base.
File:FortBaxter-GTAVCS-entrance.jpg|The main entrance into the base.
File:FortBaxter-GTAVCS-administration.jpg|The redressed administration building, fronting a lawn square.
File:FortBaxter-GTAVCS-administration.jpg|The redressed administration building, fronting a lawn square.
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File:FortBaxter-GTAVCS-hangers.jpg|The base's three hangers or garages.
File:FortBaxter-GTAVCS-hangers.jpg|The base's three hangers or garages.
</gallery>
</gallery>
|}


==Ghost Tower==
==Ghost Tower==
The "Ghost Tower" refers to an air traffic control tower that was originally intended to be located within Fort Baxter in GTA Vice City. The building was removed prior to the game's release. It seemed to be meant to serve a runway at the base that was also cut pre-release. The low level-of-detail building, visible in both GTA Vice City and GTA Vice City Stories, can only be viewed before entering the mainland, before the loading screen of the mainland. The tower will not be visible if the player enters the mainland. A video depicting the tower's presence can be viewed [http://www.youtube.com/watch?v=kwMupD8iJtA here].
The "ghost tower" is a coined name referring to an air traffic control tower that was originally intended to be located within Fort Baxter in GTA Vice City. The building was removed prior to the game's release. It seemed to be meant to serve a runway at the base that was also cut pre-release. The low level-of-detail building, visible in both GTA Vice City and GTA Vice City Stories, can only be viewed before entering the mainland, before the loading screen of the mainland. The tower will not be visible if the player enters the mainland. A video depicting the tower's presence can be viewed [http://www.youtube.com/watch?v=kwMupD8iJtA here].


The tower still remains in the GTA Vice City Stories version of the city.
The tower remains in the GTA Vice City Stories rendition of the city.


{| align="center"
<gallery width="auto" perrow="2" style="font-size:95%; padding:0; text-align:center" widths="305">
|<gallery width="auto" perrow="2" style="font-size:95%; padding:0;" widths="305">
File:FortBaxter-GTAVC-tower.jpg|The image shows the preloaded mainland (top) with the "ghost tower," which is nothing more than a low [[wp:Level of detail|level of detail]] model, and the loaded mainland (bottom).
File:FortBaxter-GTAVC-tower.jpg|The ghost tower (top right) is nothing more than a pre-loaded LOD texture. This image shows the preloaded texture (top) with the loaded map (bottom).
File:FortBaxter-GTAVCS-ghosttower.jpg|The same tower in GTA Vice City Stories, as seen from over Starfish Island.
File:FortBaxter-GTAVCS-ghosttower.jpg|The same ghost tower in GTA Vice City Stories, as seen from over Starfish Island.
</gallery>
</gallery>
|}


==Personnel==
==Personnel==
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