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{{infobox mission
{{infobox mission
|name=Bleed Out
|name=Bleed Out
Line 9: Line 8:
|target=[[Dardan Petrela]]
|target=[[Dardan Petrela]]
|location=[[BOABO]], [[Firefly Projects]]
|location=[[BOABO]], [[Firefly Projects]]
|reward=
|reward=[[Friendships in GTA IV#Roman Bellic|Friendship with Roman Bellic]]
|unlocks=[[Friendships in GTA IV#Roman Bellic|Friendship with Roman Bellic]], [[Easy Fare]]
|unlocks=[[Easy Fare]]
|unlockedby=[[Three's a Crowd]]
|unlockedby=[[Three's a Crowd]]
|fail=<br>
|fail=Getting beaten up by the loan sharks.<br>Roman's Death.<br>Destruction of [[Roman's Taxi]].<br>Destruction of Dardan's [[Willard]].<br>Losing [[Dardan Petrela]] in the car chase.
*Getting beaten up by the loan sharks
*Roman's Death
*Destruction of [[Roman's Taxi]]
*Destruction of Dardan's [[Willard]]
*Losing [[Dardan Petrela]] in the car chase
}}
}}


'''Bleed Out''' is a mission in [[Grand Theft Auto IV]].
'''Bleed Out''' is a mission in [[Grand Theft Auto IV]]. It is given to [[protagonist]] [[Niko Bellic]] by his cousin [[Roman Bellic]] by [[Mobile phone|phone]] from the basketball courts at [[Firefly Projects]]. It is one of the two options given to the player, the other being "[[First Date (GTA IV)|First Date]]".


This mission introduces the melee combat system, along with melee weapons. It also marks the first storyline murder of the game.
== Mission ==
[[Roman Bellic|Roman]] calls Niko right before [[Michelle (GTA IV)|Michelle]] and Niko have their date. Roman says he is being injured by some [[Albanians]] in the basketball courts in [[Firefly Projects]]. Niko arrives promptly and fights off Albanians [[Bledar Morina]] and [[Kalem Vulaj]]. Roman spots another Albanian getting away, [[Dardan Petrela]]. Dardan gets into his [[Willard|car]] and escapes the basketball courts. Niko and Roman, still injured, get into [[Roman's Taxi]] and chase Dardan. Along the way, Roman tells Niko that he is sick of being threatened by the Albanians and that, when everything is over, they will start a new life.


==Overview==
Upon entering the [[BOABO]] area, Dardan crashes into the staircase of [[Twitchin's Sugar]] Factory, so he runs away climbing the starirs. Niko follows him to a small warehouse on top of the factory, where Dardan is waiting him with a [[knife]] in his hand. Niko beats him up and throws him to the water, breaking a glass, to which he says to himself angrily that he had promised not to kill anyone in [[Liberty City in GTA IV Era|Liberty City]].
[[Roman Bellic|Roman]] calls Niko right before [[Michelle (GTA IV)|Michelle]] and Niko have their date. Roman says he is being injured by some [[Albanians]] in the basketball courts in [[Firefly Projects]]. Niko arrives promptly and fights off the first wave of Albanians, [[Bledar Morina]] and [[Kalem Vulaj]]. Roman spots another Albanian getting away, [[Dardan Petrela]]. Dardan gets into his [[Willard|car]] and escapes the basketball courts. Niko and Roman get into [[Roman's Taxi]] and chase Dardan. Both cars crash into the staircase of Twitchin' Sugar Factory in [[BOABO]]. Niko chases Dardan solo, and kills Dardan in a fight. [[Niko Bellic]] then drives Roman back to his cab depot, and tells him about [[Ray Bulgarin]]. The mission then ends.


== Walkthrough ==
Niko then goes back to the car and takes Roman back to the [[Express Car Service|depot]]. Niko tells Roman about loan sharks and how they can ruin one's life, just like a [[Russian Mafia|Russian]], [[Ray Bulgarin]], used to do back at his country. He says that Bulgarin made his life impossible and that's one of the reasons he left and came to Liberty City.
=== The phone call ===
As the player nears [[Michelle]]'s place for his [[First Date (GTA IV)|first date]], [[Roman Bellic|Niko's cousin]] calls to ask him for help; the [[Albanians|Albanian Mafia]] loan sharks have him trapped on the basketball courts in the [[Firefly Projects]]. At this point, the player must decide to either continue to the date with Michelle or help Roman. If the player chooses to go on the date with Michelle, Roman will end up in the hospital.


=== Fighting [[Bledar Morina|Bledar]] and [[Kalem Vulaj|Kalem]]===
== Reward ==
The player must follow the radar blip to the basketball courts. Upon reaching the basketball courts, Bledar approaches Niko, while Kalem continues to beat up Roman. An onscreen tutorial walks the player through melee combat techniques. The player must defeat Bledar and then Kalem in hand-to-hand combat. As Niko approaches Roman, a cutscene shows Dardan who runs away.
The player does not get any rewards other than the friendship with Roman Bellic.
 
You may also pick up the [[baseball bat]] in front of your safehouse (you could find it in the weapons map). You can beat up Bledar and Kalem with this weapon in the mission or you may also ram through the fence with the vehicle you have and run them over.
 
=== Fighting [[Dardan Petrela]] ===
The player must get in [[Roman's Taxi]] with Roman and race after Dardan. If Dardan gets too far away, the mission will be failed. In the [[BOABO]] district, Dardan jumps out of his car and runs up a staircase into a large empty room, where he turns and faces Niko. The player is shown how to relieve opponents of weapons. The player may relieve Dardan of his [[knife]], and take him out. Once Dardan is no longer a threat, Niko takes Roman back to the depot. An easy way to kill Dardan, is to bring a&nbsp;[[Pistol]]&nbsp;and when he runs up the stairs to the empty room, shoot one of the gas canisters&nbsp;inside or outside, which will instantly kill him or, if you cant get through the game easily, you could use the weapon cheats (not recommended, since they block acheivements). This saves you fighting with him. If Dardan is killed by being thrown through the window, Niko can be heard saying "I promised myself i wouldn't kill people here!" &nbsp;
 
==Deaths==
*[[Dardan Petrela]] - (Optional) Niko is able to kill Darden or simply beat him up.
*[[Bledar Morina]] - (Optional) Niko is able to kill Bledar or simply beat him up.
*[[Kalem Vulaj]] - (Optional) Niko is able to kill Kalem or simply beat him up.
 
== Notes ==
* If the player chooses to continue the date with Michelle, Roman will be beaten up and sent to hospital. The player will have to go to the hospital and give him a lift back to the cab depot.
* Dardan in particular can be dealt with in multiple ways: The player can simply beat Dardan up, shoot him, seize his knife and use it against him, or push or kick him out of a nearby window, triggering a cutscene of Dardan falling to his death in the [[Humboldt River]]. If the player kicks Dardan out the window, Niko will express dismay that he had to kill again against his own promise after arriving at Liberty City.


== Trivia ==
== Trivia ==
* The whole traffic during the chase is scripted (as numerous other missions in the game). The vehicles seen in the traffic are not random&nbsp;: a [[Bobcat]], two [[Marbelle]]s and two [[Vigero]]s are seen in Crockett Avenue, two [[Manana]]s, one Marbelle and a Vigero in [[Mohawk Ave]]nue, a Manana, a Marbelle and a Bobcat in Bart Street, a [[bus]] ,one Vigero and one Marbelle in Delaware Avenue, two [[Merit]]s, three [[Yankee]]s and five Marbelles in southern [[Mohanet Ave]]nue, two Marbelles, one Merit and a [[Trashmaster]] in Chicory Street, and one Marbelle and a [[Pony]] in northern Mohanet Avenue.
* If the player chooses to continue the date with Michelle, Roman will be beaten up and sent to [[Schottler Medical Center|hospital]]. The player will have to go to the hospital and give him a lift back to the cab depot, after which Roman will call him to tell him he is being beaten up again, restarting the mission.
* This is the first mission that is automatically triggered by a phone call.
* Dardan in particular can be dealt with in multiple ways: the player can simply beat Dardan up, shoot him, seize his knife and use it against him, or push or kick him out of a nearby window, triggering a cutscene of Dardan falling to his death in the [[Humboldt River]]. If the player kicks Dardan out the window, Niko will express dismay that he had to kill again against his own promise after arriving at Liberty City.
* The whole traffic during the chase is scripted (as numerous other missions in the game). The vehicles seen in the traffic are not random.
**A [[Bobcat]], two [[Marbelle]]s and two [[Vigero]]s are seen in [[Crockett Ave]].
**Two [[Manana]]s, one Marbelle and a Vigero in [[Mohawk Ave]].
**A Manana, a Marbelle and a Bobcat in [[Bart St]].
**A [[bus]], one Vigero and one Marbelle in [[Delaware Ave]].
**Two [[Merit]]s, three [[Yankee]]s and five Marbelles in southern [[Mohanet Ave]].
**Two Marbelles, one Merit and a [[Trashmaster]] in [[Chicory St]].
**One Marbelle and a [[Pony]] in northern Mohanet Avenue.
* During the mission when you are chasing Dardan with Roman and his car, if Dardan has a significant lead on you, Roman will sometimes shout [something along the lines of], "He's got a broken arm, and he's still out-driving you!"
* During the mission when you are chasing Dardan with Roman and his car, if Dardan has a significant lead on you, Roman will sometimes shout [something along the lines of], "He's got a broken arm, and he's still out-driving you!"
* During the fight with Dardan, he wears a blue and grey undershirt under his jacket, however when is is kicked out of the window, the cutscene will sometime show him wearing the white undershirt he wore in [[Three's a Crowd]]
* During the fight with Dardan, he wears a blue and grey undershirt under his jacket, however when is is kicked out of the window, the cutscene will sometime show him wearing the white undershirt he wore in "[[Three's a Crowd]]."
* It is possible for Dardan to survive if beaten to low health then repeatedly nudged into walls, railings and down the stairs to injure him (this will ensure he survives and that you don't accidentally beat him to death). Niko will simply say "Theres what we owe you Dardan, nothing else". Dardan will then either lie on the floor breathing, or get up and limp away. It is unconfirmed whether this changes anything in the game, even dialogue seems to remain the same, albeit Niko's satisfaction that he didn't kill Dardan. Nudging is risky against armed targets, but also very effective for defeating someone (except police) without gaining a wanted level, as it is not classed as assault providing you don't attack them.
* It is possible for Dardan to survive if beaten to low health then repeatedly nudged into walls, railings and down the stairs to injure him (this will ensure he survives and that you don't accidentally beat him to death). Niko will simply say "Theres what we owe you Dardan, nothing else". Dardan will then either lie on the floor breathing, or get up and limp away. It is unconfirmed whether this changes anything in the game, even dialogue seems to remain the same, albeit Niko's satisfaction that he didn't kill Dardan. Nudging is risky against armed targets, but also very effective for defeating someone (except police) without gaining a wanted level, as it is not classed as assault providing you don't attack them.
* Niko will be angry with himself if he kills Dardan by kicking him out the window, but it is possible for him to be killed with the knife also, and Niko will be significantly less bothered by killing him this way, and will even quip: "You should'nt play with sharp objects Dardan."
* Niko will be angry with himself if he kills Dardan by kicking him out the window, but it is possible for him to be killed with the knife also, and Niko will be significantly less bothered by killing him this way, and will even quip: "You should'nt play with sharp objects Dardan."
* The easiest way to kill them is to jack a police car before the mission starts. This will give you a combat shotgun with 10 shells but it may be risky, since there are cops walking around the station.
* Roman's Taxi and Dardan's Willard are invulnerable before confronting Bledar and Kalem, even with a RPG.
* Roman's Taxi and Dardan's Willard is invulnerable before confronting Bledar and Kalem, even with a RPG.


==Gallery==
==Gallery==
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