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Duality: Difference between revisions

14 bytes added ,  3 August 2012
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[[Image:Duality-GTASA-menu.jpg|thumb|250px|right|The menu of Duality in GTA San Andreas.]]
[[File:Duality-GTASA-menu.jpg|thumb|250px|right|The menu of Duality in GTA San Andreas.]]
 
'''Duality''' is a [[minigame]] in [[Grand Theft Auto: San Andreas]], available in the form of one of the game's four [[Arcade Games|arcade games]]. Duality arcade machines are scattered throughout interiors of buildings [[San Andreas in GTA III Era|San Andreas]], including bars, [[nightclub|nightclubs]], [[24-7|24-7's]] and [[Madd Dogg's Crib]].
'''Duality''' is a [[minigame]] in [[Grand Theft Auto: San Andreas]], available in the form of one of the game's four [[Arcade Games|arcade games]]. Duality arcade machines are scattered throughout interiors of buildings [[State of San Andreas|San Andreas]], including bars, [[nightclub]]s, [[24-7|24-7's]] and [[Madd Dogg's Crib]].


== Description ==
== Description ==
The core mechanics of Duality in similar to [[wp:Asteroids (video game)|Asteroids]] in which the player must control a ship in a 2-D space while obstacles approach the ship; the ship is capable of firing ammunition and activating its rocket boaster for propulsion, both at the cost of energy represented by a green bar (which will refill after a short time without use), while also featuring a red bar to indicate the ship's health.
The core mechanics of Duality in similar to [[:wp:Asteroids (video game)|Asteroids]] in which the player must control a ship in a 2-D space while obstacles approach the ship; the ship is capable of firing ammunition and activating its rocket boaster for propulsion, both at the cost of energy represented by a green bar (which will refill after a short time without use), while also featuring a red bar to indicate the ship's health.


As opposed to simply destroying approaching objects, gameplay in Duality is centered around the concept of attaining "Black" (negative) or "White" (positive) points, represented by small and large spheres colored black and white that the player's ship may encounter:
As opposed to simply destroying approaching objects, gameplay in Duality is centered around the concept of attaining "Black" (negative) or "White" (positive) points, represented by small and large spheres colored black and white that the player's ship may encounter:
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<center>
<center>
<gallery>
<gallery>
Image:Duality-GTASA-gameplay.jpg|Gameplay.
File:Duality-GTASA-gameplay.jpg|Gameplay.
Image:Duality-GTASA-cabinet.jpg|The arcade cabinet.
File:Duality-GTASA-cabinet.jpg|The arcade cabinet.
</gallery>
</gallery>
</center>
</center>
[[Category:Arcade Games]]
[[Category:Arcade Games]]
[[Category:Minigames]]
[[Category:Minigames]]
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