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Wanted Level in GTA V: Difference between revisions

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:* Attacking or killing a civilian
:* Attacking or killing a civilian
:* Damaging or destroying a vehicle
:* Damaging or destroying a vehicle
:* Discharging a firearm in public
:* Discharging a firearm in public; using a suppressor reduces the likelihood of invoking a wanted level
:* Stealing any vehicle
:* Stealing any vehicle
:* Driving a vehicle with its alarm going off
:* Driving a vehicle with its alarm going off
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:* Committing arson
:* Committing arson
:* Trespassing in any area patrolled by security guards after sundown, such as the [[Los Santos Golf Club]] and the [[Kortz Center]]
:* Trespassing in any area patrolled by security guards after sundown, such as the [[Los Santos Golf Club]] and the [[Kortz Center]]
:* Repeatedly harassing someone
:* Repeatedly stalking or harassing someone
:* Obstructing justice when law enforcement attempts to arrest a civilian
:* Obstructing justice when law enforcement attempts to arrest a civilian
:* Driving while intoxicated
:* Driving while intoxicated
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:* Resisting or evading arrest
:* Resisting or evading arrest
:* Attacking or killing a security guard, firefighter, or paramedic
:* Attacking or killing a security guard, firefighter, or paramedic
:* Killing multiple civilians in a short period of time
:* Killing multiple civilians within a short period of time
:* Destroying several vehicles in a short period of time
:* Destroying several vehicles within a short period of time
:* Attacking an [[Securicar|armored truck]] (in GTA Online, this warrants three stars)
:* Attacking an [[Securicar|armored truck]] (in GTA Online, this warrants three stars)
:* Robbing any [[Armed Robbery in GTA V#Robbing a Convenience Store|convenience store]]
:* Robbing any [[Armed Robbery in GTA V#Robbing a Convenience Store|convenience store]]
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At four stars, [[NOOSE]] units and a second Police Maverick join the fray. NOOSE reinforcements drive [[Granger]] SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw [[Tear Gas|Tear Gas Grenades]]. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.  
At four stars, [[NOOSE]] units and a second Police Maverick join the fray. NOOSE reinforcements drive [[Granger]] SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw [[Tear Gas|Tear Gas Grenades]]. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.  


If the player is over Fort Zancudo's airspace, [[P-996 LAZER]]s engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in [[Crusader]]s engage the player with Assault Rifles and Pump Shotguns; however, if the player leave the base's perimeter, the soldiers break off their pursuit. If the player is inside the base, the [[Rhino]] uses its turret against the player.
If the player is over Fort Zancudo's airspace, [[P-996 LAZER]]s engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in [[Crusader]]s engage the player with Assault Rifles and Pump Shotguns; however, the military does not engage the player from beyond the base's perimeter. If the player is inside the base, the [[Rhino]] uses its turret against the player.


Four stars are attained by:
Four stars are attained by:
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** An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
** An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
** Because of the police's tendency to ram fleeing vehicles, using a motorbike is especially dangerous, as the player is likely to get thrown off.
** Because of the police's tendency to ram fleeing vehicles, using a motorbike is especially dangerous, as the player is likely to get thrown off.
* If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks, respectively.
* If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks.
** If scuba gear is available, abandon the boat and go deep underwater; however, the player should watch out for [[Sharks_(animal)#GTA_V|sharks]] when doing so.
** If scuba gear is available, abandon the boat and go deep underwater; however, the player should watch out for [[Sharks_(animal)#GTA_V|sharks]] when doing so.
* Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
* Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
* Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
* Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
* Go underground, in tunnels, or under bridges and overpasses to lose police helicopters. The player should watch out for oncoming trains if the using the [[Los Santos Transit Metro]] tunnels as a means of escape.
* Go underground, in tunnels, or under bridges and overpasses to lose police helicopters. The player should watch out for oncoming trains if the using train tunnels as a means of escape.
* After losing the police, use buildings or differences in elevation to block an officer's line of vision; on multi-lane highways, use traffic to stay out of sight.
* Use bushes and shrubs to hide from police while on foot at lower wanted levels.
* Use bushes and shrubs to hide from police while on foot at lower wanted levels.
* At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
* At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
* Take down police helicopters and outrun the police on the ground before any new helicopters spawn.  
* Take down police helicopters and outrun the police on the ground before any new helicopters spawn.  
** Killing the pilot causes the helicopter to crash; alternatively, killing all of the sharpshooters on board forces the helicopter to retreat.  
** Killing the pilot causes the helicopter to crash; alternatively, killing all of the sharpshooters on board forces the helicopter to retreat.  
** Pay attention to how helicopters approach the scene. If a helicopter is coming in a slow and steady pace, it is likely to deploy its rappelling cables. If a helicopter is coming in fast, do not use the rocket launcher against it, as the pilot will evade the rocket unless the player leads the shot.
** Pay attention to how helicopters approach the scene. If a helicopter is coming in a slow and steady pace, it is likely to deploy its rappelling cables. If a helicopter is coming in fast, do not use the rocket launcher against it, as the pilot will evade the rocket.
** Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling.   
** Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling.   
** Lure helicopters to the [[RON Alternates Wind Farm]]; as police helicopters tend to fly low when pursuing the player, the turbines' blades can easily destroy them.
** Lure helicopters to the [[RON Alternates Wind Farm]]; as police helicopters tend to fly low when pursuing the player, the turbines' blades can easily destroy them.
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