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Wanted Level in GTA III Era: Difference between revisions

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== One Star ==
== One star ==
[[File:HUD-GTAVC.jpg|thumb|right|300px|A one-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC.jpg|thumb|right|300px|A one-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a one star wanted level, any [[police|police officer]] that spots the player will give chase and attempt to arrest him. The police will attempt to knock the player down with their fists (in [[Grand Theft Auto III|GTA III]]) and [[nightstick]]s (in other [[GTA III Era]] games). They also do not shoot unless they are threatened by the player (in GTA San Andreas, if you are holding a gun or a thrown weapon, officers will shoot at you, and also if you run over an officer but not getting killed). An exception to this rule is if you are inaccessible to the police officer; for example if you are standing on top of a vehicle, he will pull out his gun and start shooting. [[Police Car|Police cars]] will follow the player, but they can be easily outrun. If the player stays out of sight and does not commit anymore crimes, a one-star wanted level expires on its own. If the player is on foot, police will exit their vehicle and chase you on foot. Only one police officer will give chase on foot at a time even if there are multiple officers in the vicinity.
At a one star wanted level, any [[police|police officer]] that spots the player will give chase and attempt to arrest him. The police will attempt to knock the player down with their fists (in [[Grand Theft Auto III|GTA III]]) and [[nightstick]]s (in other [[GTA III Era]] games). They also do not shoot unless they are threatened by the player (in GTA San Andreas, if you are holding a gun or a thrown weapon, officers will shoot at you, and also if you run over an officer but not getting killed). An exception to this rule is if you are inaccessible to the police officer; for example if you are standing on top of a vehicle (also applies to high buildings in GTA Vice City), he will pull out his gun and start shooting. [[Police Car|Police cars]] will follow the player, but they can be easily outrun. If the player stays out of sight and does not commit anymore crimes, a one-star wanted level expires on its own. If the player is on foot, police will exit their vehicle and chase you on foot. Only one police officer will give chase on foot at a time even if there are multiple officers in the vicinity.


A one-star wanted level is attained by committing the following minor crimes. Many of these will not immediately result in a wanted level unless a police officer(even the corpse of a police) is around to witness them or multiple offences are committed in quick succession:
A one-star wanted level is attained by committing the following minor crimes. Many of these will not immediately result in a wanted level unless a police officer (even the corpse of a police officer) is around to witness them or multiple offences are committed in quick succession:


:* Attacking and/or killing pedestrians
:* Attacking and/or killing pedestrians
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:* Crashing into a police vehicle (crashing into an empty/parked police car will not result in a wanted level)
:* Crashing into a police vehicle (crashing into an empty/parked police car will not result in a wanted level)
:* Firing a weapon in public
:* Firing a weapon in public
:* Revving a chainsaw in public (Except [[Grand Theft Auto: San Andreas|GTA San Andreas]] and [[Grand Theft Auto: Vice City Stories]])  
:* Revving a [[Chainsaw]] in public (except in [[Grand Theft Auto: San Andreas|GTA San Andreas]] and [[Grand Theft Auto: Vice City Stories|Vice City Stories]])  
:* Using a [[Molotov Cocktail]] or [[Grenades|Grenade]] in public (except in [[Grand Theft Auto III|GTA III]])
:* Throwing a [[Molotov Cocktail]], [[Tear Gas]], [[Satchel Charges|Satchel Charge]], or [[Grenades|Grenade]] in public (except in [[Grand Theft Auto III|GTA III]]. In GTA San Andreas, the player can receive a one-star wanted level for throwing the aforementioned weapons even if out of sight of police)
:* Carjacking or stealing parked vehicles within a certain proximity from a police officer (no wanted level is given if the vehicle is locked, including police cars)
:* Carjacking or stealing parked vehicles within a certain proximity from a police officer (no wanted level is given if the vehicle is locked, including police cars)
:* Attempting to steal a police vehicle (except [[Grand Theft Auto: San Andreas|GTA San Andreas]])
:* Attempting to steal a police vehicle (except [[Grand Theft Auto: San Andreas|GTA San Andreas]])
:* Driving a vehicle with the alarm going off
:* Driving a vehicle with the alarm going off
:* Selling multiple ice cream cones during ''[[Distribution]]'' ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Selling multiple ice cream cones during the mission [[Distribution]] ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Robbing stores for the minimum amount of cash ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Robbing stores for the minimum amount of cash ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Killing several people in a short time (usually more than 3 except if with a weapon)
:* Killing several people in a short time (usually more than 3 except if with a weapon)
:* Aiming a gun at a police officer in [[Grand Theft Auto: San Andreas|GTA San Andreas]] (in all other games, two stars are attained instead)
:* Aiming a gun at a police officer in [[Grand Theft Auto: San Andreas|GTA San Andreas]] (in all other games, two stars are attained instead)
:* Triggering [[Nitrous]] near a police officer ([[Grand Theft Auto: San Andreas|GTA San Andreas]])
:* Being caught in a [[Car Bomb|car bomb]] explosion


== Two Stars ==
== Two stars ==
[[File:HUD-GTAVC-Twostar.png|thumb|right|333px|A two star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Twostar.png|thumb|right|333px|A two star wanted level in [[Grand Theft Auto: Vice City]].]]
At a two-star wanted level, the police start actively searching for the player. Officers now shoot to kill, including when you're unarmed, and each patrol car is occupied by two officers. Officers in cars now give chase rather than simply follow behind and often try to overtake or spin the player out. On water, [[Predator|armed police boats]] give chase.
At a two-star wanted level, the police start actively searching for the player. Officers now shoot to kill, including when you're unarmed, and each patrol car is occupied by two officers. Officers in cars now give chase rather than simply follow behind and often try to overtake or spin the player out. On water, [[Predator|armed police boats]] give chase.
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:* Trespassing in the Washington Beach Police Station ([[Grand Theft Auto: Vice City|GTA Vice City]]) (unless wearing the cop uniform)
:* Trespassing in the Washington Beach Police Station ([[Grand Theft Auto: Vice City|GTA Vice City]]) (unless wearing the cop uniform)
:* Running over a police officer with any vehicle (in [[Grand Theft Auto: San Andreas|GTA San Andreas]], one star is triggered instead, considering the player had no wanted level prior to running the police officer over) - Sometimes, running over a police officer may trigger a one-star wanted level, after which any further crimes (except for weapons discharge) will trigger two stars.
:* Running over a police officer with any vehicle (in [[Grand Theft Auto: San Andreas|GTA San Andreas]], one star is triggered instead, considering the player had no wanted level prior to running the police officer over) - Sometimes, running over a police officer may trigger a one-star wanted level, after which any further crimes (except for weapons discharge) will trigger two stars.
:* Attacking a police officer by [[knife]], [[machete]], [[katana]], [[chainsaw]], [[flamethrower]], explosives
:* Attacking a police officer by [[knife]], [[machete]], [[katana]], [[chainsaw]], [[flamethrower]], or explosives


== Three Stars ==
== Three stars ==
[[File:HUD-GTAVC-Threestar.png|thumb|right|300px|A three-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Threestar.png|thumb|right|300px|A three-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a three-star wanted level, pursuing police vehicles become more aggressive, driving at maximum speed, and the police will also begin to set up armed roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew follows the player, putting a spotlight on the protagonist (at night), and shoots at the player via an invisible machine gun on the fuselage if they get a clear shot and yell various humourous remarks over a loudspeaker. Additionally, in GTA Vice City, the police helicopter may occasionally deploy a [[SWAT]] unit onto the ground to attack the player. Police officers begin to deploy spike strips to puncture the player's tires, making driving difficult. In GTA San Andreas, from this wanted level on, officers who come out of either a [[Police Car]] or [[Ranger]] will also ocassionally wield [[Pump Action Shotgun|shotguns]]. Additionally, in [[Grand Theft Auto Vice City|GTA Vice City]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], undercover 'Vice Squad' detectives armed with Uzis and driving [[VCPD Cheetah|Cheetahs]] also give chase.
At a three-star wanted level, pursuing police vehicles become more aggressive, driving at maximum speed, and the police will also begin to set up armed roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew follows the player, putting a spotlight on the protagonist (at night), and shoots at the player via an invisible machine gun on the fuselage if they get a clear shot and yell various humourous remarks over a loudspeaker. Additionally, in GTA Vice City, the police helicopter may occasionally deploy a [[SWAT]] unit onto the ground to attack the player. Police officers begin to deploy spike strips to puncture the player's tires, making driving difficult. In GTA San Andreas, from this wanted level on, officers who come out of either a [[Police Car]] or [[Ranger]] will also ocassionally wield [[Pump Action Shotgun|shotguns]]. Additionally, in [[Grand Theft Auto Vice City|GTA Vice City]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], undercover [[Vice Squad]] detectives armed with Uzis and driving [[VCPD Cheetah|Cheetahs]] also give chase.


Three wanted stars are attained by:
Three wanted stars are attained by:
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:* Breaking out [[Cam Jones]] in the mission [[No Escape?]] in [[Grand Theft Auto: Vice City]]. ([[iOS]] and [[Android]] versions only)
:* Breaking out [[Cam Jones]] in the mission [[No Escape?]] in [[Grand Theft Auto: Vice City]]. ([[iOS]] and [[Android]] versions only)


== Four Stars ==
== Four stars ==
[[File:HUD-GTAVC-Fourstar.png|thumb|right|300px|A four-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Fourstar.png|thumb|right|300px|A four-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a four-star wanted level, the police will drive more aggressively and [[SWAT]] teams join the chase. SWAT members wear body armor and are armed with Uzi sub-machine guns (in GTA III, they also drop pistols when killed). Roadblocks now consist of the heavier and larger [[Enforcer|SWAT vans]], making them more difficult to ram through. The pursuing police helicopter fires at the player more frequently and, from [[Grand Theft Auto: Vice City|GTA Vice City]] onwards, [[:wp:Rappelling|rappels]] SWAT members down to the player's location. In [[Grand Theft Auto: San Andreas|GTA San Andreas]], the police helicopter is often joined by a [[News Chopper]], and [[Hydra|military jets]] now pursue and attempt to shoot down the player if he is flying an aircraft.
At a four-star wanted level, the police will drive more aggressively and [[SWAT]] teams join the chase. SWAT members wear body armor and are armed with Uzi sub-machine guns (in GTA III, they also drop pistols when killed). Roadblocks now consist of the heavier and larger [[Enforcer|SWAT vans]], making them more difficult to ram through. The pursuing police helicopter fires at the player more frequently and, from [[Grand Theft Auto: Vice City|GTA Vice City]] onwards, [[:wp:Rappelling|rappels]] SWAT members down to the player's location. In [[Grand Theft Auto: San Andreas|GTA San Andreas]], the police helicopter is often joined by a [[News Chopper]], and [[Hydra|military jets]] now pursue and attempt to shoot down the player if he is flying an aircraft.
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:* Breaking out [[Cam Jones]] in the mission [[No Escape?]] in [[Grand Theft Auto: Vice City]]. (all versions except [[iOS]] and [[Android]])
:* Breaking out [[Cam Jones]] in the mission [[No Escape?]] in [[Grand Theft Auto: Vice City]]. (all versions except [[iOS]] and [[Android]])


== Five Stars ==
== Five stars ==
[[File:HUD-GTAVC-Fivestar.png|thumb|right|300px|A five-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Fivestar.png|thumb|right|300px|A five-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a five-star wanted level, the [[Federal Bureau of Investigation|FBI]] takes over the chase and completely replaces local police on the ground (local police will still chase the player if they see him) and the streets begin to clear of civilians (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets). Four-FBI teams of heavily armed and armored FBI agents drive armored cars and SUVs and make for formidable opponents. The FBI agents are armed with [[AK-47|AK-47s]] and 9mm handguns in [[Grand Theft Auto III|GTA III]] and [[MP5|MP5s]] in later games. Their driving is even more aggressive and they usually opt to ram the player's vehicle head on at high speed and then batter it to pieces before he/she can recover. In [[Grand Theft Auto III|GTA III]], the pursuing police helicopter is joined by a second, and both stick to the player doggedly and fire at the protagonist whenever they get the chance. The roadblocks now consist of FBI vehicles, which are easier to ram through, but the FBI agents' MP5s tear through most [[vehicles]] fairly quickly. The waters are saturated with [[Predator|Predators]] at this wanted-level. Trespassing inside a military base will release a five star wanted level and cops swarm in and attempt to kill the player. The FBI are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash.
At a five-star wanted level, the [[Federal Bureau of Investigation|FBI]] takes over the chase and completely replaces local police on the ground (local police will still chase the player if they see him) and the streets begin to clear of civilians (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets). Four-FBI teams of heavily armed and armored FBI agents drive armored cars and SUVs and make for formidable opponents. The FBI agents are armed with [[AK-47|AK-47s]] and 9mm handguns in [[Grand Theft Auto III|GTA III]] and [[MP5|MP5s]] in later games. Their driving is even more aggressive and they usually opt to ram the player's vehicle head on at high speed and then batter it to pieces before he/she can recover. In [[Grand Theft Auto III|GTA III]], the pursuing police helicopter is joined by a second, and both stick to the player doggedly and fire at the protagonist whenever they get the chance. The roadblocks now consist of FBI vehicles, which are easier to ram through, but the FBI agents' MP5s tear through most [[vehicles]] fairly quickly. The waters are saturated with [[Predator|Predators]] at this wanted-level. Trespassing inside a military base will release a five star wanted level and cops swarm in and attempt to kill the player. The FBI are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash.
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:* Blowing up the Tarbrush Cafe in the mission [[Cop Land]] in [[Grand Theft Auto: Vice City]].
:* Blowing up the Tarbrush Cafe in the mission [[Cop Land]] in [[Grand Theft Auto: Vice City]].


== Six Stars ==
== Six stars ==
[[File:HUD-GTAIII-Sixstar.png|thumb|right|300px|A six-star wanted level in [[Grand Theft Auto III]].]]
[[File:HUD-GTAIII-Sixstar.png|thumb|right|300px|A six-star wanted level in [[Grand Theft Auto III]].]]
At six stars, the National Guard will take over from the FBI and will give chase in [[Barracks OL]] trucks and [[Rhino]] tanks, making travel in ordinary vehicles extremely hazardous. Civilians have almost completely disappeared from the streets at this point (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets), and the soldiers drive with total disregard for anything but ramming the player into oblivion. Roadblocks now consist of Barracks OL trucks. At six stars, police helicopters rule the skies, the sea is thick with police boats and in addition to the army, police officers are everywhere - appearing from all directions in large numbers. If the player cannot get to a [[Pay 'n' Spray]] with a suitable vehicle, stealing a [[Rhino|tank]] or taking to the skies in a helicopter and trying to pick up police bribes around the city are often the only practical options for reducing a six-star wanted level. The Army soldiers carry [[M16|M16s]], [[MP5|MP5s]] or [[M16|M4s]] depending on the game. Unlike in the story mode where enemies often miss, the soldiers are pinpoint crackshots, and a gunfight is considered suicide as the army will take the player down very fast. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire; however, fleeing is the better option when pitted against several officers.  
At six stars, the National Guard will take over from the FBI and will give chase in [[Barracks OL]] trucks and [[Rhino]] tanks, making travel in ordinary vehicles extremely hazardous. Civilians have almost completely disappeared from the streets at this point (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets), and the soldiers drive with total disregard for anything but ramming the player into oblivion. Roadblocks now consist of Barracks OL trucks. At six stars, police helicopters rule the skies, the sea is thick with police boats and in addition to the army, police officers are everywhere - appearing from all directions in large numbers. If the player cannot get to a [[Pay 'n' Spray]] with a suitable vehicle, stealing a [[Rhino|tank]] or taking to the skies in a helicopter and trying to pick up police bribes around the city are often the only practical options for reducing a six-star wanted level. The Army soldiers carry [[M16|M16s]], [[MP5|MP5s]] or [[M16|M4s]] depending on the game. Unlike in the story mode where enemies often miss, the soldiers are pinpoint crackshots, and a gunfight is considered suicide as the army will take the player down very fast. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire; however, fleeing is the better option when pitted against several officers.  
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=== Others ===
=== Others ===
* Before unlocking [[Vice City Mainland]] in GTA Vice City or [[Staunton Island]] in GTA III, the player can only attain 4 star wanted level at maximum.
* Before unlocking [[Vice City Mainland]] in GTA Vice City or [[Staunton Island]] in GTA III, the player can only attain 4 star wanted level at maximum.
* At high wanted levels, prioritize escaping from or killing [[Military|soldiers]] (six stars), [[Federal Bureau of Investigation|FBI]] agents (five stars) , [[SWAT]] soldiers (four star onwards) and  [[Vice Squad]] Agents (three star wanted level, GTA VC and GTA VCS only) over killing regular police officers, as they can kill a player with with their weapons in a short amount of time.  
* At high wanted levels, prioritize escaping from or killing [[Military|soldiers]] (six stars), [[Federal Bureau of Investigation|FBI]] agents (five stars) , [[SWAT]] soldiers (four star onwards) and  [[Vice Squad]] Agents (three star wanted level, GTA VC and GTA VCS only) over killing regular police officers, as they can kill a player with with their weapons in a short amount of time.
* At higher levels, the best way to clear the wanted level is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system (GTA III and GTA LCS only) with a vehicle (preferably a motorbike) and follow the underground routes until they reach a Pay 'n' Spray (or lose the wanted level, if the player has a one star), but the player must be careful not to get lost in the system or getting hit by the oncoming Subway Trains.  
* At higher levels, the best way to clear the wanted level is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system (GTA III and GTA LCS only) with a vehicle (preferably a motorbike) and follow the underground routes until they reach a Pay 'n' Spray (or lose the wanted level, if the player has a one star), but the player must be careful not to get lost in the system or getting hit by the oncoming Subway Trains.
* Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as the wanted level, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.  
* Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as the wanted level, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
* Run through alleys and narrow streets to give the cops the slip.  
* Run through alleys and narrow streets to give the cops the slip.
* To save money, only use the Pay 'n' Spray if you have a wanted level of at least 4 stars, as it is easy to escape 1 and 2 star wanted levels (and occasionally 3 stars, depending on the location of the Police Maverick).  
* To save money, only use the Pay 'n' Spray if you have a wanted level of at least 4 stars, as it is easy to escape 1 and 2 star wanted levels (and occasionally 3 stars, depending on the location of the Police Maverick).


== Trivia ==
== Trivia ==
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