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Wanted Level in GTA III Era: Difference between revisions

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Committing several minor crimes in quick succession - such as beating pedestrians up, destroying cars, etc - will earn him one star. Continuing to commit crimes or resisting arrest will often lead to a second star, and will increase. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) often earns the player multiple wanted stars outright.
Committing several minor crimes in quick succession - such as beating pedestrians up, destroying cars, etc - will earn him one star. Continuing to commit crimes or resisting arrest will often lead to a second star, and will increase. Committing serious crimes (for example, throwing a grenade into a large crowd of bystanders) often earns the player multiple wanted stars outright.


If the player has one or more wanted stars, nearby [[police]] will give chase and attempt to arrest the player. If the police have successfully arrested the player, the message "[[Busted]]!" will appear on the player's screen. An arrest is executed by either knocking or throwing (in the case of vehicular arrests) the player onto the ground and holding him at gunpoint, or by opening the player's car door and holding him at gunpoint. In both cases, the player has no choice but to give up. If arrested, the player is transported to the nearest police station and is released some time later. After the player is released, he will lose $100 and all of his weapons and armor will be confiscated (except in GTA San Andreas after [[Girlfriends in GTA San Andreas|dating]] [[Barbara Schternvart]] in which case your weapons will not be confiscated. In GTA Vice City Stories, you can buy back the weapons for $2000. In the [[iOS]] and [[Android]] versions of [[Grand Theft Auto III|GTA III]], getting busted does not remove your weapons, only $1000 and armor)
If the player has one or more wanted stars, nearby [[police]] will give chase and attempt to arrest the player. If the police have successfully arrested the player, the message "[[Busted]]!" will appear on the player's screen. An arrest is executed by either knocking or throwing (in the case of vehicular arrests) the player onto the ground and holding him at gunpoint, or by opening the player's car door and holding him at gunpoint. In both cases, the player has no choice but to give up. If arrested, the player is transported to the nearest police station and is released some time later. After the player is released, he will lose $100 and all of his weapons and armor will be confiscated (except in GTA San Andreas after [[Girlfriends in GTA San Andreas|dating]] [[Barbara Schternvart]] in which case your weapons will not be confiscated. In GTA Vice City Stories, you can buy back the weapons for $2000. In the [[iOS]] and [[Android]] versions of [[Grand Theft Auto III|GTA III]], getting busted does not remove your weapons, only $1000 and any [[Body Armor|armor]])


The player's wanted level can be decreased various ways. A one-star wanted level will disappear on its own if the player "lies low" for a while (stays out of sight and doesn't commit a crime). Higher wanted levels can be lost through picking up [[Police Bribes]] (each one reduces the player's wanted level by one star), running a vehicle through a [[Pay 'n' Spray]] or going to airport and buying a plane ticket to another city in San Andreas. You can also see [[#Lowering Your Stars|Lowering Your Stars]] for more ways.
The player's wanted level can be decreased various ways. A one-star wanted level will disappear on its own if the player "lies low" for a while (stays out of sight and doesn't commit a crime). Higher wanted levels can be lost through picking up [[Police Bribes]] (each one reduces the player's wanted level by one star), running a vehicle through a [[Pay 'n' Spray]] or going to airport and buying a plane ticket to another city in San Andreas. You can also see [[#Lowering Your Stars|Lowering Your Stars]] for more ways.


It is notoriously difficult to survive higher wanted levels without the use of [[Cheats|cheats]] or modifications. In all [[GTA III Era]] games, there are cheats to raise and lower wanted levels. In [[Grand Theft Auto: San Andreas|GTA San Andreas]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], there is a cheat to prevent the player from even obtaining a wanted level at all. However, the player can still get attacked by the police at the police impound stations.
It is notoriously difficult to survive higher wanted levels without the use of [[cheats]], trainers, or modifications. In all [[GTA III Era]] games, there are cheats to raise and lower wanted levels. In [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]], and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], there is a cheat to prevent the player from even obtaining a wanted level at all. However, the player can still get attacked by the police at the police impound stations.


A wanted level is cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on. It is possible to reach a six-star wanted level by simply shooting and killing a lot of pedestrians, but some crimes are more serious than others, and some can earn more stars outright.
A wanted level is cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on. It is possible to reach a six-star wanted level by simply shooting and killing a lot of pedestrians, but some crimes are more serious than others, and some can earn more stars outright.


As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will still attempt vehicular arrests if the opportunity arises.  
As the player's Wanted Level increases, law enforcement spends less energy trying to arrest the player and more trying to [[Wasted|kill]] the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will still attempt vehicular arrests if the opportunity arises.  
 


== One star ==
== One star ==
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:* Attacking and/or killing pedestrians
:* Attacking and/or killing pedestrians
:* Damaging and/or destroying a vehicle
:* Damaging and/or destroying a vehicle
:* Injuring a police officer
:* Attacking or shooting a police vehicle (always results in a wanted level even when out of sight and whether or not the player used that police vehicle, doesn't trigger with the Police Maverick or FBI/Army vehicles)
:* Attacking or shooting a police vehicle (always results in a wanted level even when out of sight and whether or not the player used that police vehicle, doesn't trigger with the Police Maverick or FBI/Army vehicles)
:* Crashing into a police vehicle (crashing into an empty/parked police car will not result in a wanted level)
:* Crashing into a police vehicle (crashing into an empty/parked police car will not result in a wanted level)
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:* Attempting to steal a police vehicle (except [[Grand Theft Auto: San Andreas|GTA San Andreas]])
:* Attempting to steal a police vehicle (except [[Grand Theft Auto: San Andreas|GTA San Andreas]])
:* Driving a vehicle with the alarm going off
:* Driving a vehicle with the alarm going off
:* Selling multiple ice cream cones during the mission [[Distribution]] ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Attained when the player sells ice cream cones that ends up as a multiple of 4 during the mission [[Distribution]] ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Robbing stores for the minimum amount of cash ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Robbing stores for the minimum amount of cash ([[Grand Theft Auto: Vice City|GTA Vice City]])
:* Killing several people in a short time (usually more than 3 except if with a weapon)
:* Killing several people in a short time (usually more than 3 except if with a weapon)
:* Aiming a gun at a police officer in [[Grand Theft Auto: San Andreas|GTA San Andreas]] (in all other games, two stars are attained instead)
:* Aiming a gun at a police officer in [[Grand Theft Auto: San Andreas|GTA San Andreas]] (in all other games, two stars are attained instead)
:* Being caught in a [[Car Bomb|car bomb]] explosion
:* Being caught in a [[Car Bomb|car bomb]] explosion
:* Stealing the [[Washington]] near [[Mike Toreno's Ranch]] in [[Tierra Robada]] (GTA San Andreas only)


== Two stars ==
== Two stars ==
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:* Injuring 2 or more police officers
:* Injuring 2 or more police officers
:* Destroying many cars at once
:* Destroying many cars at once
:* Killing many people in a short period of time
:* Killing many people in a short period of time (usually 5 or 6)
:* Displaying a firearm inside a police station in [[Grand Theft Auto: San Andreas|San Andreas]] (a melee weapon will not warrant a wanted level)
:* Displaying a firearm inside a police station in [[Grand Theft Auto: San Andreas|San Andreas]] (a melee weapon will not warrant a wanted level)
:* Destroying any aircraft in [[Grand Theft Auto: San Andreas|San Andreas]]
:* Destroying any aircraft in [[Grand Theft Auto: San Andreas|San Andreas]] (this includes the [[Vortex]], which is classified as an aircraft vehicle, despite being a hovercraft)
:* Trespassing in the Washington Beach Police Station ([[Grand Theft Auto: Vice City|GTA Vice City]]) (unless wearing the cop uniform)
:* Trespassing in the Washington Beach Police Station ([[Grand Theft Auto: Vice City|GTA Vice City]]) (unless wearing the cop uniform)
:* Running over a police officer with any vehicle (in [[Grand Theft Auto: San Andreas|GTA San Andreas]], one star is triggered instead, considering the player had no wanted level prior to running the police officer over) - Sometimes, running over a police officer may trigger a one-star wanted level, after which any further crimes (except for weapons discharge) will trigger two stars.
:* Running over a police officer with any vehicle (in [[Grand Theft Auto: San Andreas|GTA San Andreas]], one star is triggered instead, considering the player had no wanted level prior to running the police officer over) - Sometimes, running over a police officer may trigger a one-star wanted level, after which any further crimes (except for weapons discharge) will trigger two stars.
:* Attacking a police officer by [[knife]], [[machete]], [[katana]], [[chainsaw]], [[flamethrower]], or explosives
:* Attacking a police officer using a gun, [[knife]], [[machete]], [[katana]], [[chainsaw]], [[flamethrower]], or explosives (includes destroy


== Three stars ==
== Three stars ==
[[File:HUD-GTAVC-Threestar.png|thumb|right|300px|A three-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Threestar.png|thumb|right|300px|A three-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a three-star wanted level, pursuing police vehicles become more aggressive, driving at maximum speed, and the police will also begin to set up armed roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew follows the player, putting a spotlight on the protagonist (at night), and shoots at the player via an invisible machine gun on the fuselage if they get a clear shot and yell various humourous remarks over a loudspeaker. Additionally, in GTA Vice City, the police helicopter may occasionally deploy a [[SWAT]] unit onto the ground to attack the player. Police officers begin to deploy spike strips to puncture the player's tires, making driving difficult. In GTA San Andreas, from this wanted level on, officers who come out of either a [[Police Car]] or [[Ranger]] will also ocassionally wield [[Pump Action Shotgun|shotguns]]. Additionally, in [[Grand Theft Auto Vice City|GTA Vice City]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], undercover [[Vice Squad]] detectives armed with Uzis and driving [[VCPD Cheetah|Cheetahs]] also give chase.
At a three-star wanted level, pursuing police vehicles become more aggressive, driving at maximum speed, and the police will also begin to set up armed roadblocks on main roads. A [[Police Maverick|police helicopter]] is also called in to assist and its crew follows the player, putting a spotlight on the protagonist (at night), and shoots at the player via an invisible machine gun on the fuselage if they get a clear shot and yell various humourous remarks over a loudspeaker. Additionally, in GTA Vice City, the police helicopter may occasionally deploy a [[SWAT]] unit onto the ground to attack the player. From GTA Vice City onwards, police officers begin to deploy spike strips to puncture the player's tires, making driving difficult. In GTA San Andreas, from this wanted level on, officers who come out of either a [[Police Car]] or [[Ranger]] will also ocassionally wield [[Pump Action Shotgun|shotguns]]. Additionally, in [[Grand Theft Auto Vice City|GTA Vice City]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]], undercover [[Vice Squad]] detectives armed with Uzis and driving [[VCPD Cheetah|Cheetahs]] also give chase.


Three wanted stars are attained by:
Three wanted stars are attained by:
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== Five stars ==
== Five stars ==
[[File:HUD-GTAVC-Fivestar.png|thumb|right|300px|A five-star wanted level in [[Grand Theft Auto: Vice City]].]]
[[File:HUD-GTAVC-Fivestar.png|thumb|right|300px|A five-star wanted level in [[Grand Theft Auto: Vice City]].]]
At a five-star wanted level, the [[Federal Bureau of Investigation|FBI]] takes over the chase and completely replaces local police on the ground (local police will still chase the player if they see him) and the streets begin to clear of civilians (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets). Four-FBI teams of heavily armed and armored FBI agents drive armored cars and SUVs and make for formidable opponents. The FBI agents are armed with [[AK-47|AK-47s]] and 9mm handguns in [[Grand Theft Auto III|GTA III]] and [[MP5|MP5s]] in later games. Their driving is even more aggressive and they usually opt to ram the player's vehicle head on at high speed and then batter it to pieces before he/she can recover. In [[Grand Theft Auto III|GTA III]], the pursuing police helicopter is joined by a second, and both stick to the player doggedly and fire at the protagonist whenever they get the chance. The roadblocks now consist of FBI vehicles, which are easier to ram through, but the FBI agents' MP5s tear through most [[vehicles]] fairly quickly. The waters are saturated with [[Predator|Predators]] at this wanted-level. Trespassing inside a military base will release a five star wanted level and cops swarm in and attempt to kill the player. The FBI are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash.
At a five-star wanted level, the [[Federal Bureau of Investigation|FBI]] takes over the chase and completely replaces local police on the ground (local police will still chase the player if they see him) and the streets begin to clear of civilians (in GTA Liberty City Stories, however, there are still lots of pedestrians in the streets). Four-FBI teams of heavily armed and armored FBI agents drive armored cars and SUVs ([[FBI Car]] in GTA III and [[Grand Theft Auto Advance|Advance]], [[FBI Rancher]] in GTA Vice City and San Andreas, [[FBI Cruiser]] in GTA Liberty City Stories, and [[FBI Washington]] in GTA Vice City Stories) and make for formidable opponents. The FBI agents are armed with [[AK-47|AK-47s]] and 9mm handguns in [[Grand Theft Auto III|GTA III]] and [[MP5|MP5s]] in later games. Their driving is even more aggressive and they usually opt to ram the player's vehicle head on at high speed and then batter it to pieces before he/she can recover. In [[Grand Theft Auto III|GTA III]], the pursuing police helicopter is joined by a second, and both stick to the player doggedly and fire at the protagonist whenever they get the chance. The roadblocks now consist of FBI vehicles, which are easier to ram through, but the FBI agents' MP5s tear through most [[vehicles]] fairly quickly. The waters are saturated with [[Predator|Predators]] at this wanted-level. Trespassing inside a military base will release a five star wanted level and cops swarm in and attempt to kill the player. The FBI are particularly perilous to engage, as their SMGs are likely to make short work of the player's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash.


The five-star wanted level is considered by many players to be the most difficult wanted level in the entire GTA III era, as FBI agents always spawn in groups of four, drive very fast vehicles, and carry very strong weapons.


Five stars are attained by:
Five stars are attained by:
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:* Continuing to retaliate against law enforcement
:* Continuing to retaliate against law enforcement
:* Continuing to cause collateral damage
:* Continuing to cause collateral damage
:* Entering or flying over a restricted area,such as over the [[Easter Basin Naval Station]] in [[Grand Theft Auto: San Andreas]]
:* Entering or flying over a restricted area,such as over the [[Easter Basin Naval Station]] in [[Grand Theft Auto: San Andreas]] (only after completion of [[Are You Going to San Fierro?]])
:* Entering or flying over (at low-altitude) the [[Area 69]] research base in GTA San Andreas. Doing this will results not only in the wanted level, but also attack from SAM Sites and enemy [[Hydra|Hydras]].
:* Entering or flying over (at low-altitude) the [[Area 69]] research base in GTA San Andreas. Doing this will results not only in the wanted level, but also attack from SAM Sites and enemy [[Hydra|Hydras]].
:* Blowing up the Tarbrush Cafe in the mission [[Cop Land]] in [[Grand Theft Auto: Vice City]].
:* Blowing up the Tarbrush Cafe in the mission [[Cop Land]] in [[Grand Theft Auto: Vice City]].
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== Six stars ==
== Six stars ==
[[File:HUD-GTAIII-Sixstar.png|thumb|right|300px|A six-star wanted level in [[Grand Theft Auto III]].]]
[[File:HUD-GTAIII-Sixstar.png|thumb|right|300px|A six-star wanted level in [[Grand Theft Auto III]].]]
At six stars, the National Guard will take over from the FBI and will give chase in [[Barracks OL]] trucks and [[Rhino]] tanks, making travel in ordinary vehicles extremely hazardous. Civilians have almost completely disappeared from the streets at this point (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets), and the soldiers drive with total disregard for anything but ramming the player into oblivion. Roadblocks now consist of Barracks OL trucks. At six stars, police helicopters rule the skies, the sea is thick with police boats and in addition to the army, police officers are everywhere - appearing from all directions in large numbers. If the player cannot get to a [[Pay 'n' Spray]] with a suitable vehicle, stealing a [[Rhino|tank]] or taking to the skies in a helicopter and trying to pick up police bribes around the city are often the only practical options for reducing a six-star wanted level. The Army soldiers carry [[M16|M16s]], [[MP5|MP5s]] or [[M16|M4s]] depending on the game. Unlike in the story mode where enemies often miss, the soldiers are pinpoint crackshots, and a gunfight is considered suicide as the army will take the player down very fast. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire; however, fleeing is the better option when pitted against several officers.  
At six stars, the National Guard will take over from the FBI and will give chase in [[Barracks OL]] trucks and [[Rhino]] tanks, making travel in ordinary vehicles extremely hazardous. Civilians have almost completely disappeared from the streets at this point (In GTA Liberty City Stories, however, there are still lots of pedestrians in the streets), and the soldiers drive with total disregard for anything but ramming the player into oblivion. Roadblocks now consist of Barracks OL trucks. At six stars, police helicopters rule the skies, the sea is thick with police boats and in addition to the army, police officers are everywhere appearing from all directions in large numbers. If the player cannot get to a [[Pay 'n' Spray]] with a suitable vehicle, stealing a [[Rhino|tank]] or taking to the skies in a helicopter and trying to pick up police bribes around the city are often the only practical options for reducing a six-star wanted level. The Army soldiers carry [[M16|M16s]], [[MP5|MP5s]] or [[M16|M4s]] depending on the game. Unlike in the story mode where enemies often miss, the soldiers are pinpoint crackshots, and a gunfight is considered suicide as the army will take the player down very fast. Unlike the FBI, soldiers always come in pairs instead of groups of four, making them somewhat easier to fight than the FBI. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire; however, fleeing is the better option when pitted against several officers.  


Six stars are attained by:
Six stars are attained by:
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* Go to any nearest [[safehouse]], [[asset]] or save point and save the game. Then, load it again. (GTA Vice City onwards)
* Go to any nearest [[safehouse]], [[asset]] or save point and save the game. Then, load it again. (GTA Vice City onwards)
* Collect [[Police Bribe|police bribes]] around the city.
* Collect [[Police Bribe|police bribes]] around the city.
* At a one star wanted level, go to an alleyway or remote place that people don't usually hang out and wait; within a couple of minutes the star will go away on its own. (However, this becomes more difficult in the later stages of GTA: San Andreas when there is a greater police presence in Los Santos; sometimes the only way to get rid of a one-star wanted level in this part of the game while in that city is to use a safehouse, drive a vehicle into a Pay 'n' Spray, or head for the country.)
* At a one star wanted level, go to an alleyway or remote place that people don't usually hang out and wait; within a couple of minutes the star will go away on its own. (However, this becomes more difficult in the later stages of GTA San Andreas when there is a greater police presence in Los Santos; sometimes the only way to get rid of a one-star wanted level in this part of the game while in that city is to use a safehouse, drive a vehicle into a Pay 'n' Spray, or head for the country.)
** In GTA San Andreas, if the player stays out of sight of the police in an area where neither officers nor police helicopters can spot the player, they can evade any wanted level, even 6 stars.
* Enter a safehouse and change outfits. (GTA Vice City onwards) Note, however, that this does not always work in San Andreas on a 2-star wanted level or higher.
* Enter a safehouse and change outfits. (GTA Vice City onwards) Note, however, that this does not always work in San Andreas on a 2-star wanted level or higher.
* Go to a clothing shop and change clothes. (GTA San Andreas)
* Go to a clothing shop and change clothes. (GTA San Andreas)
* [[Pay n Spray|Respray]] a [[vehicles|vehicle]] in any [[Pay 'n' Spray]] garage. (certain vehicles, however, like Military, police, SWAT, FBI and emergency vehicles cannot be resprayed). Also, committing crimes while the stars are flashing will reinstate the full wanted level.
* [[Pay n Spray|Respray]] a [[vehicles|vehicle]] in any [[Pay 'n' Spray]] garage. (certain vehicles, however, like Military, police, SWAT, FBI and emergency vehicles cannot be resprayed). Also, committing crimes while the stars are flashing will reinstate the full wanted level (in GTA III, the player's wanted level is instantly cleared).
* In [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Mod Garages|mod]] a vehicle at [[TransFender]], [[Loco Low Co.]] and [[Wheel Arch Angels]]; one modification (such as one respray) will suspend the wanted level. Any other modifications done while the stars are flashing will make them disappear.
* In [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Mod Garages|mod]] a vehicle at [[TransFender]], [[Loco Low Co.]], and [[Wheel Arch Angels]]; one modification (such as one respray) will suspend the wanted level. Any other modifications done while the stars are flashing will make them disappear.
* In [[Grand Theft Auto: San Andreas|GTA San Andreas]], start the [[Freight Train Challenge|freight train challenge]] and the wanted level will instantly clear.
* In [[Grand Theft Auto: San Andreas|GTA San Andreas]], start the [[Freight Train Challenge|freight train challenge]] and the wanted level will instantly clear.
* In GTA San Andreas, if the player enters a region that has not yet been unlocked, receiving the 4-star level, and then re-enters the unlocked region, the wanted level drops to 3 stars and can be reduced further using bribes, saving, etc. However the wanted rating cannot be reduced while the player remains in the locked region: picking up a bribe will briefly drop the rating to 3 stars, and taking a vehicle to a pay n' spray will reduce the level, but then the game re-registers the player's trespass and reinstates the 4-star rating; safehouses are not available until a region is officially unlocked.
* In GTA San Andreas, if the player enters a region that has not yet been unlocked, receiving the 4-star level, and then re-enters the unlocked region, their wanted level drops to 3 stars and can be reduced further using bribes, saving, etc. However, the wanted level cannot be reduced while the player remains in the locked region: picking up a bribe will briefly drop the level to 3 stars, and taking a vehicle to a Pay n' Spray will reduce the level, but then the game re-registers the player's trespass and reinstates the 4-star level; safehouses are not available until a region is officially unlocked.
* In most cases, completing a mission will instantly cancel any wanted level attained. There are some missions, however, that are programmed either not to do this (e.g. [[Messing with the Man]]), or to give the player a wanted level (e.g. [[Jizzy (mission)|Jizzy]]).
* In most cases, completing a mission will instantly cancel any wanted level attained. There are some missions, however, that are programmed either not to do this (e.g. [[Messing with the Man]]), or to give the player a wanted level (e.g. [[Jizzy (mission)|Jizzy]]).


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=== Others ===
=== Others ===
* Before unlocking [[Vice City Mainland]] in GTA Vice City or [[Staunton Island]] in GTA III, the player can only attain 4 star wanted level at maximum.
* Before unlocking [[Staunton Island]] in GTA III and GTA Liberty City Stories, [[Vice City Mainland]] in GTA Vice City, [[San Fierro]] in GTA San Andreas, or [[Vice City Beach]] in GTA Vice City Stories, the player can only attain a 4 star wanted level at maximum.
* At high wanted levels, prioritize escaping from or killing [[Military|soldiers]] (six stars), [[Federal Bureau of Investigation|FBI]] agents (five stars) , [[SWAT]] soldiers (four stars onwards, sometimes three in the case of GTA Vice City) and  [[Vice Squad]] Agents (three stars onwards, GTA VC and GTA VCS only) over killing regular police officers, as they can kill a player with with their weapons in a short amount of time.
** Before unlocking [[Shoreside Vale]] in GTA III and GTA Liberty City Stories, completing [[Sir, Yes Sir!]] in GTA Vice City, or unlocking [[Las Venturas]] in GTA San Andreas, the player can only attain a 5 star wanted level at maximum.
* At high wanted levels, prioritize escaping from or killing [[Military|soldiers]] (six stars), [[Federal Bureau of Investigation|FBI]] agents (five stars) , [[SWAT]] soldiers (four stars onwards, sometimes three in the case of GTA Vice City, where a single SWAT unit can drop down from a Police Maverick) and  [[Vice Squad]] Agents (three stars onwards, GTA VC and GTA VCS only) over killing regular police officers, as they can kill a player with their weapons in a short amount of time.
* At higher levels, the best way to clear the wanted level is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system (GTA III and GTA LCS only) with a vehicle (preferably a motorbike) and follow the underground routes until they reach a Pay 'n' Spray (or lose the wanted level, if the player has a one star), but the player must be careful not to get lost in the system or getting hit by the oncoming Subway Trains.
* At higher levels, the best way to clear the wanted level is to shoot down the police helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system (GTA III and GTA LCS only) with a vehicle (preferably a motorbike) and follow the underground routes until they reach a Pay 'n' Spray (or lose the wanted level, if the player has a one star), but the player must be careful not to get lost in the system or getting hit by the oncoming Subway Trains.
* Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as the wanted level, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
* Stunt jumping gives the player considerable distance from the police but may not guarantee total escape, as certain factors, such as the wanted level, environment of the stunt jump, "projectile" motion concept of physics, and the position of other police units, come into play.
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* Sometimes, if the player types in the "remove wanted level" cheat, even though the player no longer has a wanted level, sometimes the police will continue to attack the player as if he had one.
* Sometimes, if the player types in the "remove wanted level" cheat, even though the player no longer has a wanted level, sometimes the police will continue to attack the player as if he had one.
* If the player enters a building, exiting it will cause all cops chasing you to appear in front of a building.
* If the player enters a building, exiting it will cause all cops chasing you to appear in front of a building.
* There are instances in GTA San Andreas that if you do not stop running while your 2-star Wanted Level changes into a 3-star, a police chopper can appear on the ground as if its rotors are the only thing revealed.  
* There are instances in GTA San Andreas where if you do not stop moving while your 2-star wanted Level changes into 3 stars, a police chopper can appear on the ground as if its rotors are the only thing revealed.  
* In GTA San Andreas, if you have a 4-star wanted level or higher and use the "turndowntheheat" cheat and get another wanted level under 3 stars, any SWAT, Army or FBI in the area will not go after you or shoot you unless you attack them.
* In GTA San Andreas, if you have a 4-star wanted level or higher and use the "turndowntheheat" cheat and get another wanted level under 3 stars, any SWAT, Army or FBI in the area will not go after you or shoot you unless you attack them.
* In GTA San Andreas, at a 3-star or higher wanted level, officers who come out of a [[Police Car]] or [[Ranger]] will occasionally wield shotguns. Even if an officer does wield a shotgun, entering the car the officer came out of will still add 5 shells to the players' shotgun ammo and will still result in the player obtaining a [[Pump Action Shotgun]] provided he already doesn't have a shotgun.
* In GTA San Andreas, at a 3-star or higher wanted level, officers who come out of a [[Police Car]] or [[Ranger]] will occasionally wield shotguns. Even if an officer does wield a shotgun, entering the car the officer came out of will still add 5 shells to the players' shotgun ammo and will still result in the player obtaining a [[Pump Action Shotgun]] provided he already doesn't have a shotgun.
* In all GTA III Era games, if the "Pedestrians have weapons" cheat is on, and a cop or law enforcement officer opens fire first at the player, some pedestrians that are armed with guns will retaliate against them, just like with anybody else who has fired a weapon.
* In all GTA III Era games, if the "Pedestrians have weapons" cheat is on, and a cop or law enforcement officer opens fire first at the player, some pedestrians that are armed with guns will retaliate against them, just like with anybody else who has fired a weapon.
* Also, in all GTA III Era games (except GTA San Andreas), if the player uses the "Play as Pedestrian" cheat to play as a law enforcement officer, committing even one crime far away from any AI-controlled police officer can already trigger a wanted level.
* Also, in all GTA III Era games (except GTA San Andreas), if the player uses the "Play as Pedestrian" cheat to play as a law enforcement officer, they tend to receive higher wanted levels much more quickly.
* In GTA III, there is a glitch where even if the player has [[A Drop in the Ocean|unlocked]] [[Shoreside Vale]], their maximum wanted level will still be capped at 5 stars. Completing the [[Decoy]] mission fixes this.
* In GTA III, there is a glitch where even if the player has [[A Drop in the Ocean|unlocked]] [[Shoreside Vale]], their maximum wanted level will still be capped at 5 stars. Completing the [[Decoy]] mission fixes this.


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