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==Trivia==
==Trivia==
*Although Toreno mentions that Tenpenny and Pulaski killed Pendelbury, it was in fact C.R.A.S.H. recruit [[Jimmy Hernandez]] who killed him upon the behest of the duo, but during defection to Internal Affairs and the Feds, he did not name himself, since admitting he murdered an honest officer could bring his own life trouble. This is very much evident as a bone of contention for Tenpenny and Pulaski during finale C.R.A.S.H. missions [[Misappropriation]] and [[High Noon]], wherein Hernandez is killed in the latter after Tenpenny learns of his betrayal. However, it isn't clear whether his other possible betrayal, that of his act of exposing the C.R.A.S.H. involvement in [[The Introduction|Beverly Johnson's murder]] to Mexican-American [[Varrios Los Aztecas]] gang leader [[Cesar Vialpando]], immediately after [[Reuniting the Families|the shootout between the Families and the LSPD]], is known to Tenpenny, since it was not visible when Cesar [[The Green Sabre|exposed Tenpenny and Pulaski]] to Carl.
*Although Toreno mentions that Tenpenny and Pulaski killed Pendelbury, it was in fact C.R.A.S.H. recruit [[Jimmy Hernandez]] who killed him upon the behest of the duo, but during defection to Internal Affairs and the Feds, he did not name himself, since admitting he murdered an honest officer could bring his own life trouble. This is very much evident as a bone of contention for Tenpenny and Pulaski during finale C.R.A.S.H. missions [[Misappropriation]] and [[High Noon]], wherein Hernandez is killed in the latter after Tenpenny learns of his betrayal. However, it isn't clear whether his other possible betrayal, that of his act of exposing the C.R.A.S.H. involvement in [[The Introduction|Beverly Johnson's murder]] to Mexican-American [[Varrios Los Aztecas]] gang leader [[Cesar Vialpando]], immediately after [[Reuniting the Families|the shootout between the Families and the LSPD]], is known to Tenpenny, since it was not visible when Cesar [[The Green Sabre|exposed Tenpenny and Pulaski]] to Carl. Quite possibly, according to a fan-made mission set at night between the two mission events, in which this could have happened, Hernandez asked Cesar to conceal the officer's identity from Carl while exposing the two.  
*Toreno's assurance to Carl that "Sweet's just fine" makes a huge hint visible to the player - Tenpenny was simply using both Pulaski and [[Grove Street Families]] defaulter [[Big Smoke|Melvin "Big Smoke" Harris]] for personal, selfish gains. This is evident during [[High Noon]], where Carl tells Pulaski that Tenpenny would have "rubbed him out too", and during [[End of the Line]], wherein Tenpenny steals Smoke's drug money, intending to use it to leave the city before rioters kill him. Once free, he did not care even a bit about the two, as he was simply wanting to use him to do his bidding.
*Toreno's assurance to Carl that "Sweet's just fine" makes a huge hint visible to the player - Tenpenny was simply using both Pulaski and [[Grove Street Families]] defaulter [[Big Smoke|Melvin "Big Smoke" Harris]] for personal, selfish gains. This is evident during [[High Noon]], where Carl tells Pulaski that Tenpenny would have "rubbed him out too", and during [[End of the Line]], wherein Tenpenny steals Smoke's drug money, intending to use it to leave the city before rioters kill him. Once free, he did not care even a bit about the two, as he was simply wanting to use them to do his bidding.
*This is the first time since the post-mission phone calls after [[Badlands|Carl's on-exile activity]] that Sweet is mentioned in any mission, provided [[Customs Fast Track]] has not been played beforehand. However, it is best to play [[Customs Fast Track]] after this mission, as a knowledge of Sweet's whereabouts is well-reflected when Carl mentions that he is in a shitty situation. Hence, the correct order of playing the ranch and car business missions would be:-
*This is the first time since the post-mission phone calls after [[Badlands|Carl's on-exile activity]] that Sweet is mentioned in any mission, provided [[Customs Fast Track]] has not been played beforehand. However, it is best to play [[Customs Fast Track]] after this mission, as a knowledge of Sweet's whereabouts is well-reflected when Carl mentions that he is "in a shitty situation". Hence, the correct order of playing the ranch and car business missions would be:-


1. [[Monster (mission)|Monster]] ---- 2. [[Zeroing In]] ---- 3. [[Highjack]] ---- 4. [[Test Drive]] ---- 5. [[Interdiction]] ---- 6. [[Customs Fast Track]]
1. [[Monster (mission)|Monster]] ---- 2. [[Zeroing In]] ---- 3. [[Highjack]] ---- 4. [[Test Drive]] ---- 5. [[Interdiction]] ---- 6. [[Customs Fast Track]]
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