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With this being the opposite of GTA3 layout, it leads the way into other contrasts such as life-like-ness of characters, the tone of the game, quality of graphics and physics of movement. | With this being the opposite of GTA3 layout, it leads the way into other contrasts such as life-like-ness of characters, the tone of the game, quality of graphics and physics of movement. | ||
So what do you think? Is GTA 4 a '''complete''' redo of the GTA 3 map. Or have R* went for a more adaptive approach. Oh, and if you flip Alderny, it kinda looks like Great Britain. Check it out and see.--[[User:LuisFernandoLopez|LuisFernandoLopez]] 12:06, 27 May 2009 (UTC) | So what do you think? Is GTA 4 a '''complete''' redo of the GTA 3 map. Or have R* went for a more adaptive approach. Oh, and if you flip Alderny, it kinda looks like Great Britain. Check it out and see.--[[User:LuisFernandoLopez|LuisFernandoLopez]] 12:06, 27 May 2009 (UTC) | ||
:I agree with the reversal part ONLY, I don't think it was meant to be like that, possibly just coincidence. It's a very good theory though, and you should look into it more, for instance, checking out relative similar locations/landmarks? Nice find man. [[User:Ess-Tee|Ess-Tee]] 08:06, 28 May 2009 (UTC) |
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