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(→‎HUD Stats: tweaks)
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*'''[[Health]]''' - Health indicates your character's condition.  When your health becomes depleted, you are [[Wasted]] and fail any mission you are on, sending you to the hospital.  Health can be regained by eating food, saving, or picking up a health "power-up."  Health is lost from many things, ranging from being shot to falling from heights.
*'''[[Health]]''' - Health indicates your character's condition.  When your health becomes depleted, you are [[Wasted]] and fail any mission you are on, sending you to the hospital.  Health can be regained by eating food, saving, or picking up a health "power-up."  Health is lost from many things, ranging from being shot to falling from heights.


*'''Armor''' - Armor counts as an extra layer of health, obtainable only from a [[pickup]].  Unless your armor is depleted, your health is immune from most attacks, and your armor is reduced instead.
*'''Armor''' - Armor counts as an extra layer of health, obtainable only from a [[pickup]] or an [[Ammu-Nation]] store.  Unless your armor is depleted, your health is immune from most armed attacks, and your armor is reduced instead.


*'''[[Wanted Level]]''' - Your Wanted Level indicates the level of police interest in you. If you have committed serious crimes (and the police find out), it indicates the extent of your crimes, and how hard the [[Police]] are going to be looking for you.  If the police catch you, you will be [[Busted]].
*'''[[Wanted Level]]''' - Your Wanted Level indicates the level of police interest in you. If you have committed serious crimes (and the police find out), it indicates the extent of your crimes, and how hard the [[Police]] are going to be looking for you.  If the police catch you, you will be [[Busted]].
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