Jump to content

Fire: Difference between revisions

2 bytes added ,  2 April 2009
m
no edit summary
mNo edit summary
Line 12: Line 12:
While nothing has changed in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]] modified and extended the fire's presence in game. Explosions of any form may generate fire in its surrounding, and fire has the ability to grow, spread and die out. These features, however, are not seen in [[Grand Theft Auto: Liberty City Stories]] or [[Grand Theft Auto: Vice City Stories]], as both games used a modified variant of the GTA Vice City game engine, resulting in GTA III/GTA Vice City-like fire mechanics.
While nothing has changed in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]] modified and extended the fire's presence in game. Explosions of any form may generate fire in its surrounding, and fire has the ability to grow, spread and die out. These features, however, are not seen in [[Grand Theft Auto: Liberty City Stories]] or [[Grand Theft Auto: Vice City Stories]], as both games used a modified variant of the GTA Vice City game engine, resulting in GTA III/GTA Vice City-like fire mechanics.


[[Grand Theft Auto IV]] adopts more realism in the manner fire behaves. The flamethrower was dropped while Molotov cocktails are retained. Fire may still inflict injury on a person, but the fire deducts a random amount of damage as the victim may attempt put out the flames by using the "[[wp:stop, drop and roll|stop, drop and roll]]" technique instead of simply running around in previous games. Fire is still an indication of a vehicle's soon-to-be destruction as the engine may erupt in flame, but fire from the gas tank(s) of the vehicle is the game's final sign of a vehicle's imminent explosion. Fire may also destroy a vehicle's tires, burning it before it explodes and exposes the rims.
[[Grand Theft Auto IV]] adopts more realism in the manner fire behaves. The flamethrower was dropped while Molotov cocktails are retained. Fire may still inflict injury on a person, but the fire deducts a random amount of damage as the victim may attempt put out the flames by using the "[[wp:stop, drop and roll|stop, drop and roll]]" technique instead of simply running around in previous games. Fire is still an indication of a vehicle's soon-to-be destruction as the engine may erupt in flame, but fire from the gas tank(s) of the vehicle is the game's final sign of a vehicle's imminent explosion. Fire may also destroy a vehicle's tires, burning them before they explode and expose the rims.


== Fighting fire ==
== Fighting fire ==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.