Jump to content

Ambulance: Difference between revisions

93 bytes removed ,  13 December 2008
m
deleted a sentence as the info is technically repeated in the very next sentence, but in more detail
No edit summary
m (deleted a sentence as the info is technically repeated in the very next sentence, but in more detail)
Line 1: Line 1:
{{featured}}
{{featured}}
[[Image:Ambulance.jpg|thumb|right|220px|A parked Ambulance in [[Grand Theft Auto: San Andreas|GTA: San Andreas]]]]
[[Image:Ambulance.jpg|thumb|right|220px|A parked Ambulance in [[Grand Theft Auto: San Andreas|GTA: San Andreas]]]]
The '''Ambulance''' is an emergency vehicle that has appeared in every game in the series so far (except [[Grand Theft Auto 2]], where a paramedic car called the [[Medicar]] is featured instead). Ambulances are usually found near hospitals and, as of [[Grand Theft Auto III]], can be used to start the paramedic sub-mission.
The '''Ambulance''' is an emergency vehicle that has appeared in every game in the series so far (except [[Grand Theft Auto 2]], where a paramedic car called the Medicar is featured instead). Ambulances are usually found near hospitals and, as of [[Grand Theft Auto III]], can be used to start the paramedic sub-mission.
   
   
==Overview==
==Overview==
The vehicle invariably features red and white lights and sirens and a matching paint scheme. Throughout the series the siren sound has varied slightly, as has the design of the vehicle itself. If multiple people are killed an ambulance will arrive and two paramedics will get out and attempt to revive the wounded. Typically if paramedics are killed it creates more police attention than other civilians. Handling-wise, the Ambulance is fairly fast for its class and has decent brakes, but is very top heavy and unstable, making it prone to rolling over under rough cornering. The ambulance chassis appears to be a modified version of that used for the [[Enforcer]], but is shorter and has different markings and differently colored lights.  Furthermore, the sound of the siren on each vehicle is distinct.
The vehicle invariably features red and white lights and sirens and a matching paint scheme. Throughout the series the siren sound has varied slightly, as has the design of the vehicle itself. If multiple people are killed an ambulance will arrive and two paramedics will get out and attempt to revive the wounded. Typically if paramedics are killed it creates more police attention than other civilians. Handling-wise, the Ambulance is fairly fast for its class and has decent brakes, but is very top heavy and unstable, making it prone to rolling over under rough cornering. The ambulance chassis appears to be a modified version of that used for the [[Enforcer]], but is shorter, has different markings, and differently colored lights.  Furthermore, the sound of the siren on each vehicle is distinct.


Whenever the player enters a parked Ambulance, their health is partially replenished. In all [[GTA III era]] games, the player receives 20 points of health upon entering an Ambulance. The GTA III era Ambulances are based on various generations of the Ford E-series chassis, mainly the third and fourth generations.
In all [[GTA III era]] games, the player receives 20 points of health upon entering an Ambulance. The GTA III era Ambulances are based on various generations of the Ford E-series chassis, mainly the third and fourth generations.


In [[Grand Theft Auto IV]], the player can dial 911 to summon a [[Brute]] Ambulance, from which the player can replenish their health for a price, or steal to regain some, but not all, of their health.  Although the Ambulance sports a 'Brute' badge on the front, it is clearly a modified version of the Declasse [[Burrito]].
In [[Grand Theft Auto IV]], the player can dial 911 to summon a [[Brute]] Ambulance, from which the player can replenish their health for a price, or steal to regain some, but not all, of their health.  Although the Ambulance sports a 'Brute' badge on the front, it is clearly a modified version of the Declasse [[Burrito]].
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.