Club Business: Difference between revisions

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===Hints & Tactics===
===Hints & Tactics===


* Stick with the Ride Leader: Not only does riding in convoy grant you gradual health, armour and cash bonuses, but they will rely on you to protect them if the Angels Of Death try to assassinate them. What's more, giving the Ride Leader a lift on your bike grants you an automatic convoy bonus, so having the Ride Leader ride around with another player is always a good idea.
* '''Follow the Leader:''' Not only does riding in convoy grant you gradual health, armour and cash bonuses, but they will rely on you to protect them if the Angels Of Death try to assassinate them. What's more, giving the Ride Leader a lift on your bike grants you an automatic convoy bonus, so having the Ride Leader ride around with another player is always a good idea.


* Pull together and spread out: Know when to stay in a pack and when to split up. When a mission has multiple objectives, communicate with your team and make sure everyone is heading to their own objective, instead of everyone taking out each one together. On the same note, when there is only one objective, don't go walkabout, as police and gang shootouts can escalate very fast.
* '''Pull together and spread out:''' Know when to stay in a pack and when to split up. When a mission has multiple objectives, communicate with your team and make sure everyone is heading to their own objective, instead of everyone taking out each one together. On the same note, when there is only one objective, don't go walkabout, as police and gang shootouts can escalate very fast.


* Know your rides: Some missions may be bike-friendly, but sometimes a car can be a much safer and faster option. It pays to have one player in a car, preferably a supercar, with the power to catch up and ram tricky targets that are making an escape. Plus, cars offer much more substantial protection against gunfire. However, this does mean you won't be able to use the Convoy bonus.
* '''Know your rides:''' Some missions may be bike-friendly, but sometimes a car can be a much safer and faster option. It pays to have one player in a car, preferably a supercar, with the power to catch up and ram tricky targets that are making an escape. Plus, cars offer much more substantial protection against gunfire. However, this does mean you won't be able to use the Convoy bonus.


* Watch your fire: If Friendly Fire is on, be doubly aware of your teammates. Nothing will piss off your fiend more than getting ahead of a target, dropping a Pipe Bomb, only to blow up half your team by accident. Make sure you have a clear line of fire between you and your target, especially on bikes, as the Sawn-Off can often one-shot anyone, including your own team. As a rule of thumb, shoot with automatic weapons from the back, with the Sawn-Off at the sides and drop bombs if you're in front.
* '''Watch your fire:''' If Friendly Fire is on, be doubly aware of your teammates. Nothing will piss off your fiend more than getting ahead of a target, dropping a Pipe Bomb, only to blow up half your team by accident. Make sure you have a clear line of fire between you and your target, especially on bikes, as the Sawn-Off can often one-shot anyone, including your own team. As a rule of thumb, shoot with automatic weapons from the back, with the Sawn-Off at the sides and drop bombs if you're in front.
 
* '''Stonewall defence:''' Occasionally, Angus will tip off the team to a police raid, who are gunning for one player in particular. Instead of going on the run, take cover, preferably somewhere sheltered, and defend the target. Often, if you can, the clubhouse is a great chokepoint to fend off the police, as they can only come in through the ground level doors.


[[Category:Multiplayer]]
[[Category:Multiplayer]]