Safehouses in The Lost and Damned: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian. | [[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian. | ||
==Spawns== | |||
Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission ([[Get Lost]]), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below. | |||
===Weapons=== | |||
*[[Sawn-off Shotgun]] <small>(complete 10 [[Gang Warfare in The Lost and Damned|Gang Wars]])</small> | |||
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small> | |||
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small> | |||
*[[Street Sweeper]] <small>(complete 40 Gang Wars)</small> | |||
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small> | |||
===Vehicles=== | |||
*[[Hexer]] <small>(given after loading your game)</small> | |||
*[[Bati 800]] <small>(complete all 10 of [[Angus' Bike Thefts]])</small> | |||
*[[Hakuchou]] <small>(complete all 12 [[Races in The Lost and Damned|Bike Races]])</small> | |||
*[[Innovation]] <small>(shoot all 50 [[Seagulls]])</small> | |||
{|class="wikitable" | {|class="wikitable" | ||
Line 27: | Line 37: | ||
|'''[[Brian Jeremy's Safehouse]]''' | |'''[[Brian Jeremy's Safehouse]]''' | ||
|[[Tudor]], [[Alderney]] | |[[Tudor]], [[Alderney]] | ||
|Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]]. | |Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]]. | ||
|} | |} | ||