Grand Theft Auto: Vice City Stories: Difference between revisions

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As the title suggests, the game will be set in [[Vice City]], as was [[Grand Theft Auto: Vice City]], and will feature a brand new storyline, according to a [http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=195825 press release] by Take-Two Interactive.
As the title suggests, the game will be set in [[Vice City]], as was [[Grand Theft Auto: Vice City]], and will feature a brand new storyline, according to a [http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=195825 press release] by Take-Two Interactive.


== Characters ==
== Characters ==
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The close-up appears to be [[Umberto Robina]], noticed by ''adamcs'' at [http://www.gtavice.com GTAVice].
The close-up appears to be [[Umberto Robina]], noticed by ''adamcs'' at [http://www.gtavice.com GTAVice].
The biker was originally thought to be [["Big" Mitch Baker]], however, on closer inspection it would appear that he more closely resembles the NPC biker gang member in Vice City.
The biker was originally thought to be [["Big" Mitch Baker]], however, on closer inspection it would appear that he more closely resembles the NPC biker gang member in Vice City.
== Setting ==
Vice City is obviously the city being used in the game, however it is unknown if any physical changes will be made to the landscape. It is likely small changes will be made, similar in size to the ones made to [[Liberty City]] in [[Liberty City Stories]].
The year the game takes place in is currently unknown. Chris at [http://www.thegtaplace.com/news/6563/Rockstar-Reveal-Vice-City-Stories-Box-Art/ The GTA Place] was the first to point out that Laura Shrub appears to be leaning on an Infernus, which itself looks to be modeled on a Lamborghini Countach. Two notable versions of this particular car were made, one on 1978, the other in 1982. This would suggest a late 70's or early 80's setting, a theory also supported by the bright clothes worn by the characters on the cover art. As of yet there hasn't been a GTA game set in the 70's, which gives more reasoning behind this thought.

Revision as of 04:17, 30 July 2006

This article is about a PSP game currently under development. For the city see Vice City, and for the similarly named 2002 game see Grand Theft Auto: Vice City.

Grand Theft Auto: Vice City Stories
File:VCS Boxart.jpg
Vice City Stories Cover
DeveloperRockstar Leeds
PublisherTake Two Interactive
Release date17th October 2006
PlatformPSP
ProtagonistUnknown
LocationVice City
YearPredicted late 70's or early 80's

Grand Theft Auto: Vice City Stories is an upcoming game for the Playstation Portable, it will be the second Grand Theft Auto game to appear on the handheld console. The game will be developed by Rockstar Leeds, and published and released by Rockstar Games. Take-Two Interactive announced the release dates would be October, 17th in the United States, and October 20th In the United Kingdom and rest of Europe. Suggested retail prices are $49.99 for the USA, and £34.99 in the UK.

As the title suggests, the game will be set in Vice City, as was Grand Theft Auto: Vice City, and will feature a brand new storyline, according to a press release by Take-Two Interactive.

Characters

After the release of the cover art, much speculation has spread. The woman leaning on the Infernus strongly resembles Laura Shrub, the wife of Alex Shrub, who can be seen on page 4 of the Vice City manual. This was discovered by saintdave on GTAForums. Colonel Juan García Cortez is thought to be one of the men standing on the boat, along with right hand man Gonzales. The close-up appears to be Umberto Robina, noticed by adamcs at GTAVice. The biker was originally thought to be "Big" Mitch Baker, however, on closer inspection it would appear that he more closely resembles the NPC biker gang member in Vice City.

Setting

Vice City is obviously the city being used in the game, however it is unknown if any physical changes will be made to the landscape. It is likely small changes will be made, similar in size to the ones made to Liberty City in Liberty City Stories. The year the game takes place in is currently unknown. Chris at The GTA Place was the first to point out that Laura Shrub appears to be leaning on an Infernus, which itself looks to be modeled on a Lamborghini Countach. Two notable versions of this particular car were made, one on 1978, the other in 1982. This would suggest a late 70's or early 80's setting, a theory also supported by the bright clothes worn by the characters on the cover art. As of yet there hasn't been a GTA game set in the 70's, which gives more reasoning behind this thought.