Health: Difference between revisions

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In [[GTA]] games, '''health''' is the measurement of the physical condition of the game's [[protagonist]]. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.
'''Health''' is the measurement of the physical condition of the game's [[protagonist]] in the [[Grand Theft Auto series]]. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.


Many things can damage the player's health: being shot, stabbed, or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a [[Vehicles|vehicle]], and falling from heights. When the player's health is completely depleted, the protagonist is considered "[[wasted]]", and is then transported to the nearest [[Hospitals|hospital]], after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health [[pickup]], employing the services of a prostitute, or - in [[GTA San Andreas]] and [[GTA IV]] - by eating food or visiting a [[Save Point]] to save the game.
Health [[pickup]]s scattered around the map can restore the player's health to the maximum level. Since the first [[GTA 1|GTA]] until [[Grand Theft Auto IV]], health pickups are generally shaped as rotating health icon with the symbol of a heart. In GTA IV, health pickups shaped as medical kits. Health can be also replenished by up to 20% when entering [[Ambulance]]s.


Health pickups restore the player's health to the maximum level. The health pickup appears in each separate game as a unique variaton on a general theme (a red heart), and can always be found at hospitals.
Many things can damage the player's health: being shot, stabbed, or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a [[Vehicles|vehicle]], and falling from heights. When the player's health is completely depleted, the protagonist is considered "[[wasted]]", and is then transported to the nearest [[Hospitals|hospital]], after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health pickup, employing the services of a prostitute, or - in [[GTA San Andreas]] and GTA IV - by eating food or visiting a [[Save Point]] to save the game.


==[[GTA III]]==
==[[GTA III]]==
*Health pickups can be found in front of all hospitals and scattered throughout [[Liberty City in GTA III|Liberty City]], often in recreational areas such as rest stops, parks, and shopping centers.  Employing the services of a prostitute also replenishes health to a possible total of 125%.
Health pickups can be found in front of all hospitals and scattered throughout [[Liberty City in GTA III Era|Liberty City]], often in recreational areas such as rest stops, parks, and shopping centers.  Employing the services of a prostitute also replenishes health to a possible total of 125%.


==[[GTA Vice City]]==
==[[GTA Vice City]]==
Health pickups appear in [[Vice City]] primarily in front of [[Hospitals|hospitals]] and replenish the player's health to maximum (default 100%, which can be extended to 200%).  The player's maximum health can be increased by performing [[Pizza Delivery]] side missions. Food stores only help you the first 100% health.
Health pickups appear in [[Vice City in GTA III Era|Vice City]] primarily in front of [[hospitals]] and replenish the player's health to maximum (default 100%, which can be extended to 200%).  The player's maximum health can be increased by performing [[Pizza Boy (mission)|Pizza Boy]] side missions. Food stores only help you replenish up to 100% health.


==[[GTA San Andreas]]==
==[[GTA San Andreas]]==
Health pickups appear in [[San Andreas]] during [[Gang Warfare]] and also during some long missions such as [[The Da Nang Thang]].  Health is replenished to maximum, which is a variable scale that can be increased by performing paramedic side missions and exercising (sprinting, swimming, or visiting a [[Gyms|gym]]).
Health pickups appear in [[State of San Andreas|San Andreas]] during [[Gang Warfare]] and in most missions involving a lot of gun fights.  Health is replenished to maximum, which is a variable scale that can be increased by performing [[paramedic]] side missions and exercising (sprinting, swimming, or visiting a [[Gyms|gym]]).


==[[GTA IV]]==
==[[GTA IV]]==
Health packs are found all over [[Liberty City in GTA IV|Liberty City]], generally in out-of-the-way locales, and in subway stations. Hot dog stands are dotted around the city, and are great for replenishing health.
Health packs are found all over [[Liberty City in GTA IV|Liberty City]], generally in out-of-the-way locales, and in subway stations. Food stands and stores are dotted around the city, and are great for replenishing health. A map of health pickups is shown in the game's [[Websites in GTA IV|website]] [[Whattheydonotwantyoutoknow.com#Health|www.whattheydonotwantyoutoknow.com]]


[[Category:Pickups]]
[[Category:Pickups]]

Revision as of 03:42, 16 March 2009

Health is the measurement of the physical condition of the game's protagonist in the Grand Theft Auto series. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.

Health pickups scattered around the map can restore the player's health to the maximum level. Since the first GTA until Grand Theft Auto IV, health pickups are generally shaped as rotating health icon with the symbol of a heart. In GTA IV, health pickups shaped as medical kits. Health can be also replenished by up to 20% when entering Ambulances.

Many things can damage the player's health: being shot, stabbed, or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a vehicle, and falling from heights. When the player's health is completely depleted, the protagonist is considered "wasted", and is then transported to the nearest hospital, after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health pickup, employing the services of a prostitute, or - in GTA San Andreas and GTA IV - by eating food or visiting a Save Point to save the game.

GTA III

Health pickups can be found in front of all hospitals and scattered throughout Liberty City, often in recreational areas such as rest stops, parks, and shopping centers. Employing the services of a prostitute also replenishes health to a possible total of 125%.

GTA Vice City

Health pickups appear in Vice City primarily in front of hospitals and replenish the player's health to maximum (default 100%, which can be extended to 200%). The player's maximum health can be increased by performing Pizza Boy side missions. Food stores only help you replenish up to 100% health.

GTA San Andreas

Health pickups appear in San Andreas during Gang Warfare and in most missions involving a lot of gun fights. Health is replenished to maximum, which is a variable scale that can be increased by performing paramedic side missions and exercising (sprinting, swimming, or visiting a gym).

GTA IV

Health packs are found all over Liberty City, generally in out-of-the-way locales, and in subway stations. Food stands and stores are dotted around the city, and are great for replenishing health. A map of health pickups is shown in the game's website www.whattheydonotwantyoutoknow.com