Casino Calamity: Difference between revisions

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'''{{PAGENAME}}''' is a side mission in [[Grand Theft Auto III]]. It involves guiding an explosives-rigged [[RC Bandit]] around [[Torrington]] in an attempt to destroy gang cars - in this case, [[Yakuza Stinger|Yakuza Stingers]] - in an allotted amount of time. To start the mission you must enter a [[TOYZ]] van which is located in Torrington. You can activate the bomb by using the fire button or by driving into the wheels of the target car. You are exempt from police attention during the mission, meaning that you can also kill bystanders, including cops, without gaining a wanted level. Any wanted level you have upon starting the mission, however, is retained after the mission starts.  
'''{{PAGENAME}}''' is a side mission in [[Grand Theft Auto III]]. It involves guiding an explosives-rigged [[RC Bandit]] around [[Torrington]] in an attempt to destroy gang cars - in this case, [[Yakuza Stinger|Yakuza Stingers]] - in an allotted amount of time. To start the mission you must enter a [[TOYZ]] van which is located in Torrington. You can activate the bomb by using the fire button or by driving into the wheels of the target car. You are exempt from police attention during the mission, meaning that you can also kill bystanders, including cops, without gaining a wanted level. Any wanted level you have upon starting the mission, however, is retained after the mission starts.  


[[Category:Challenges]]
[[Category:Missions in GTA III]]
[[Category:Missions in GTA III]]

Revision as of 13:05, 21 June 2009

Casino Calamity is a side mission in Grand Theft Auto III. It involves guiding an explosives-rigged RC Bandit around Torrington in an attempt to destroy gang cars - in this case, Yakuza Stingers - in an allotted amount of time. To start the mission you must enter a TOYZ van which is located in Torrington. You can activate the bomb by using the fire button or by driving into the wheels of the target car. You are exempt from police attention during the mission, meaning that you can also kill bystanders, including cops, without gaining a wanted level. Any wanted level you have upon starting the mission, however, is retained after the mission starts.