Category talk:Quizzes: Difference between revisions

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::::::OK, how about we keep your system (at least for now) but include sub-categories. For example, I am the kind of person who learns the storylines of games inside out, and while I know my way around the cities, I am hopless at specific building names. So for me an easy level is storylines but a hard level is landmarks (or something alike). We still keep the sub-categories in difficulty levels though, depending on if for example the question is asking about the reason [[Niko]] came to America (easy if you've played it) or what happens in the mission [[A Dish Best Served Cold|A Dish Served Cold]] (hope you remember, but not you Eganio, you havn't played it, I mean hope you, the quiz player, remember) '''[[user:Biggest gta fan ever|Biggest GTA Fan Ever]]<sup>''[[user talk:Biggest gta fan ever|Talk]]''</sup>''' 10:14, 20 August 2008 (UTC)
::::::OK, how about we keep your system (at least for now) but include sub-categories. For example, I am the kind of person who learns the storylines of games inside out, and while I know my way around the cities, I am hopless at specific building names. So for me an easy level is storylines but a hard level is landmarks (or something alike). We still keep the sub-categories in difficulty levels though, depending on if for example the question is asking about the reason [[Niko]] came to America (easy if you've played it) or what happens in the mission [[A Dish Best Served Cold|A Dish Served Cold]] (hope you remember, but not you Eganio, you havn't played it, I mean hope you, the quiz player, remember) '''[[user:Biggest gta fan ever|Biggest GTA Fan Ever]]<sup>''[[user talk:Biggest gta fan ever|Talk]]''</sup>''' 10:14, 20 August 2008 (UTC)
Hmmmm, subcategories is a good idea.  You make a good point that different players have different play "modes", if you will, and are likely to concentrate on different aspects of the game.  How about separating by quiz type, then difficulty level within each type, e.g. quizzes on gameplay, under which there would be increasing levels of difficulty, then quizzes on map detail, with the requisite difficulty levels, etc.  Thoughts? '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 22:23, 20 August 2008 (UTC)
Hmmmm, subcategories is a good idea.  You make a good point that different players have different play "modes", if you will, and are likely to concentrate on different aspects of the game.  How about separating by quiz type, then difficulty level within each type, e.g. quizzes on gameplay, under which there would be increasing levels of difficulty, then quizzes on map detail, with the requisite difficulty levels, etc.  Thoughts? '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 22:23, 20 August 2008 (UTC)
:I ''was'' going to mention "or vice verser" before. Do you agree [[user:Aussiebushmatt|Aussiebushmatt]]?