Community:GTA IV Gripes/In-game World: Difference between revisions

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:::{{Rebut}}The fire eventually goes out at least doesn't it?
:::{{Rebut}}The fire eventually goes out at least doesn't it?
::::{{Gripe}}Yes, which is fine, but it is the fact that R* had previously put in GTA fire engines that put out fires, and now that feature is taken out in IV.  Obviously it wasn't hard to program, so why leave it out now?  Sure, you could set a vehicle on fire, grab an engine and put it out yourself, but the bottom line is R* nixed a feature, whether it was "worth it or not" misses the whole point of realism.   
::::{{Gripe}}Yes, which is fine, but it is the fact that R* had previously put in GTA fire engines that put out fires, and now that feature is taken out in IV.  Obviously it wasn't hard to program, so why leave it out now?  Sure, you could set a vehicle on fire, grab an engine and put it out yourself, but the bottom line is R* nixed a feature, whether it was "worth it or not" misses the whole point of realism.   
:::::{{Rebut}}Actually, when there's a fire, I call the fire department but by the time they get there, the fire's already out, so they just leave. The fire in San Andreas went out slowly and the fire department came quicker. Thus, them having to put out the fire.  
:::::{{Rebut}}Actually, when there's a fire, I call the fire department but by the time they get there, the fire's already out, so they just leave. The fire in San Andreas went out slowly and the fire department came quicker. Thus, them having to put out the fire.
::::::{{Gripe}}Very untrue. I called 911 to call the FDLC and when they arrive (the cars are still burning) they see the fire, yet does'nt make any effort to put it out. Just another failed attempt of realism by R*.  
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{{Gripe}}Buses do not drive around the city as in previous GTAs.
{{Gripe}}Buses do not drive around the city as in previous GTAs.
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::{{Gripe}}Then how come small trees becomes invincible? There is no way that a small invincible tree can be THAT realistic, especially if you were driving a huge truck, then gets stopped by a small tree.
::{{Gripe}}Then how come small trees becomes invincible? There is no way that a small invincible tree can be THAT realistic, especially if you were driving a huge truck, then gets stopped by a small tree.
:::{{Rebut}}Think of how deep the roots could be, and it would be near impossible to pull the roots out just by ramming your car into it.  To take the tree out, you would have to dig it out, cut off as much as you can, then poison the roots.
:::{{Rebut}}Think of how deep the roots could be, and it would be near impossible to pull the roots out just by ramming your car into it.  To take the tree out, you would have to dig it out, cut off as much as you can, then poison the roots.
::::{{Gripe}}If you've ever seen a tree, you know that they can be easily knocked down by a vehicle, or pulled out by a storm. Trees in real life are not invincible;  I pull trees out with a cable and a pickup truck.  The trees should not be invincible in GTA4, especially since you can easily knock down a 12" steel pole, fixed to the ground by a concrete block and 3 foot long rods.  Even small trees in Saints Row could be destroyed.   
::::{{Gripe}}If you've ever seen a tree, you know that they can be easily knocked down by a vehicle, or pulled out by a storm. Trees in real life are not invincible;  I pull trees out with a cable and a pickup truck.  The trees should not be invincible in GTA4, especially since you can easily knock down a 12" steel pole, fixed to the ground by a concrete block and 3 foot long rods.  Even small trees in Saints Row could be destroyed.   
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{{Gripe}}[[Well Stacked Pizza]] is missing.
{{Gripe}}[[Well Stacked Pizza]] is missing.
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{{Gripe}}Pegorino's house had the potential to become your safehouse once he died. Once the game ends...nothing. It sits there, unoccupied, the garage fully functional. A -5 for realism R*.
{{Gripe}}Pegorino's house had the potential to become your safehouse once he died. Once the game ends...nothing. It sits there, unoccupied, the garage fully functional. A -5 for realism R*.
:{{Rebut}}Pegorino's wife still lives there, and she is innocent, so why kill an innocent old woman just for her house when she has been put through enough by her husband.
:{{Rebut}}Pegorino's wife still lives there, and she is innocent, so why kill an innocent old woman just for her house when she has been put through enough by her husband.
::{{Rebut}}It's explained out-of-game that Pegorino's house gets bought by Kenny Petrovic, as evidenced by it's use in the Multiplayer missions.
::{{Rebut}}It's explained out-of-game that Pegorino's house gets bought by Kenny Petrovic, as evidenced by it's use in the Multiplayer missions, known as [[Deal Breaker]].
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{{Gripe}}Grand Central Terminal isn't accessible, despite being in the game. A bad move, as its interior is large and would be interesting to explore.
{{Gripe}}Grand Central Terminal isn't accessible, despite being in the game. A bad move, as its interior is large and would be interesting to explore.
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{{Gripe}}R* says that "you can finish the game without a single loading screen". It turns out that R* was lying, because there are loading times when accessing into missions or multiplayers.
{{Gripe}}R* says that "you can finish the game without a single loading screen". It turns out that R* was lying, because there are loading times when accessing into missions or multiplayers.
:{{Rebut}}That was an expectation Rockstar was hoping to have, but they were unsucessful, because not every planned feature is included.
:{{Rebut}}That was an expectation Rockstar was hoping to have, but they were unsucessful, because not every planned feature is included.
::{{Rebut}}Esecially since R* tried very hard to make the game get no load times. Nobody's perfect. at least they tried, though.
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{{Gripe}}Very few (if any) fire escapes touch the ground. They can't even be reached by jumping.
{{Gripe}}Very few (if any) fire escapes touch the ground. They can't even be reached by jumping.
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{{Gripe}}There are a vast array of shows, movies, and theaters throughout Liberty City that are promoted but are unavailable to the public.
{{Gripe}}There are a vast array of shows, movies, and theaters throughout Liberty City that are promoted but are unavailable to the public.
:{{Rebut}}It has always been that way in all of the GTA games.
:{{Rebut}}It has always been that way in all of the GTA games.
::{{Gripe}}Affects realism.
::{{Gripe}}Badly affects realism.
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{{Gripe}}Pedestrians never get out of their cabs once reaching their destinations, or even get in the cab and give the cab driver a destination, much like in [[GTA: VCS]].
{{Gripe}}Pedestrians never get out of their cabs once reaching their destinations, or even get in the cab and give the cab driver a destination, much like in [[GTA: VCS]].
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::{{Gripe}}The Custom Soundtrack was done throughout every GTA games in Xbox and PC, so they should'nt have excluded the Custom Soundtracks.
::{{Gripe}}The Custom Soundtrack was done throughout every GTA games in Xbox and PC, so they should'nt have excluded the Custom Soundtracks.
::{{Gripe}}On the PSP too, which has much more limitations. Seems odd to leave it out given the massive leap in tech.
::{{Gripe}}On the PSP too, which has much more limitations. Seems odd to leave it out given the massive leap in tech.
:::{{gripe}}The lack of custom soundtrack feature is annoying. Why include it only on the PC and why not on the 30 and PS3. It's not THAT hard.
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{{Gripe}}The flashing lights you see flying over liberty city at night look like planes from the ground, but if you go up in a heli they are just lights floating around the sky. If R* had already crated the plane models that are seen at the airport, then why didn't they just use them instead of the floating lights  
{{Gripe}}The flashing lights you see flying over liberty city at night look like planes from the ground, but if you go up in a heli they are just lights floating around the sky. If R* had already crated the plane models that are seen at the airport, then why didn't they just use them instead of the floating lights  
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{{Gripe}}Whenever you hail for a vacant taxi, it will almost always CRASH to the nearby curb / wall / lamppost for you (unless it is already at a stop, such as in front of a red traffic light or stuck in traffic jam). This is kind of silly...
{{Gripe}}Whenever you hail for a vacant taxi, it will almost always CRASH to the nearby curb / wall / lamppost for you (unless it is already at a stop, such as in front of a red traffic light or stuck in traffic jam). This is kind of silly...
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{{Gripe}}All the phone numbers (besides ZiT!) make little to no use outside of missions.
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