Deathmatch: Difference between revisions

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* Weither the map will show blips of all players, far players, near player, or no blips at all
* Weither the map will show blips of all players, far players, near player, or no blips at all
* The Respawn time and the amount of distance from other players when the player spawns
* The Respawn time and the amount of distance from other players when the player spawns
==Reward==
The [[money]] reward at the end of the match depends on the amount of kills each player has done. (Number of kills x $100) + (Amount of money picked up after kills) - (Times player killed themselves x 100)


==Tips==  
==Tips==  
* For a fast and frantic game, try setting the Respawn time to "1 second", the respawn distance to "Near", and pick a small eclosed area, like the airport.
* For a fast and frantic game, try setting the Respawn time to "1 second", the respawn distance to "Near", and pick a small eclosed area, like the airport.
==Reward==
The [[money]] reward at the end of the match depends on the amount of kills each player has done. (Number of kills x $100) + (Amount of money picked up after kills) - (Times player killed themselves x 100)
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Stubs]]
[[Category:Stubs]]

Revision as of 12:06, 10 July 2009

File:Deathmatch.jpg

Deathmatch is a multiplayer game in Grand Theft Auto IV consisting of two to sixteen players. The standard free-for-all in many online shooting games, players' only goal is to kill as many other players as possible. Players can also pick up money from deceased players. The player with the most money at the end of the match wins. There must be at least 2 players in the match, and no more than 16. You can play a similar Deathmatch in both GTA IV's Free Roam and Party Mode. While no specific score is capped, Free Roam unlocks the whole city, lots of vehicles and guns at your pleasure, just to shoot the living daylight out of other players. Party mode follows a similar principal. From both Free Roam and Party Mode, Deathmatch can be found.

Objective

The objective make the most money by the end of the match by killing other players. Each kill grans you $100, and each player will drop about 15-25 dollars after they are killed. Each match will either have a time limit or a money limit.

Variables

The Host can change a number of factors including

  • A Time limit or a money limit
  • Auto Aim allowed or disallowed
  • The area the players will play in (It can be the whole city, single islands, or different little areas like the airport or the docks)
  • The type of weapons available to players
  • The Weather and time of day
  • Weither the map will show blips of all players, far players, near player, or no blips at all
  • The Respawn time and the amount of distance from other players when the player spawns

Reward

The money reward at the end of the match depends on the amount of kills each player has done. (Number of kills x $100) + (Amount of money picked up after kills) - (Times player killed themselves x 100)

Tips

  • For a fast and frantic game, try setting the Respawn time to "1 second", the respawn distance to "Near", and pick a small eclosed area, like the airport.