Default.dat/GTAVC: Difference between revisions
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COLFILE 0 MODELS\COLL\WEAPONS.COL | COLFILE 0 MODELS\COLL\WEAPONS.COL | ||
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[[Category: | [[Category:Modding]] | ||
== See also == | |||
*[[Particle.cfg/GTAVC]] | |||
*[[Handling.cfg/GTAVC]] | |||
*[[Fistfite.dat/GTAVC]] | |||
*[[Carcols.dat/GTAVC]] | |||
*[[Surface.dat/GTAVC]] | |||
*[[Ped.dat/GTAVC]] |
Latest revision as of 17:55, 27 August 2011
# # Load IDEs first, then the models and after that the IPLs # # everything is loaded on a per directory basis and in alphabetical order # to improve the speed of loading # # Object types # IDE DATA\DEFAULT.IDE # # Standard objects # # texture dictionaries TEXDICTION MODELS\GENERIC\WHEELS.TXD TEXDICTION MODELS\GENERIC.TXD # model data MODELFILE MODELS\GENERIC\AIR_VLO.DFF MODELFILE MODELS\GENERIC\WHEELS.DFF # #collision data COLFILE 0 MODELS\COLL\VEHICLES.COL COLFILE 0 MODELS\COLL\WEAPONS.COL