Driving: Difference between revisions

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'''Each turn involves four basic steps'''  
'''Each turn involves four basic steps'''  


-Deceleration, a slowing of the vehicle to a speed in which the turn is possible.
:-Deceleration, a slowing of the vehicle to a speed in which the turn is possible.
-Set up, a period in which the vehicle is set up to get the most out of a turn.
:-Set up, a period in which the vehicle is set up to get the most out of a turn.
-Coasting, a period which consists of the first half of the turn and a state in which neither the gas nor the brake are engaged.
:-Coasting, a period which consists of the first half of the turn and a state in which neither the gas nor the brake are engaged.
-Acceleration used in the back half of the turn. Easing onto the gas allows for a smooth take off.
:-Acceleration used in the back half of the turn. Easing onto the gas allows for a smooth take off.


So to summarize, slowly into the turn and quick out.
So to summarize, slowly into the turn and quick out.
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::*Understeering is less of a science, if your vehicle is Understeering it’s probably heavy and you’re trying to make the vehicle move through the turn more quickly than is possible, the only real fix for understeer is to slow down, or you can use an oversteering technique, like cornering under power…
::*Understeering is less of a science, if your vehicle is Understeering it’s probably heavy and you’re trying to make the vehicle move through the turn more quickly than is possible, the only real fix for understeer is to slow down, or you can use an oversteering technique, like cornering under power…
== Cornering Under Power ==
Cornering under power is a tough prospect; it involves a skilled hand and a keen mind. To better understand how a car will react you need to understand a few key concepts.
''-NOTE-I’m relatively sure if you’re reading this you have no idea how a video game’s physics work. In basis it’s the same as Earth Physics, maybe because that’s what we based it on, if you’re actually curious enough to want to learn about those things, look it up. But the big physics problems we have to deal with here are, Friction, Centrifugal force (To understand centrifugal force you need understand this, any object in motion has a tendency to stay in motion unless another force is exerted upon it. In other words when your car takes a turn, it doesn’t want to turn, you make it, the force of the front wheels working against the weight of the car forces the vehicle to conform and move in the desired direction otherwise your vehicle would continue in the direction that is so pleased, strait, until another force stopped it, like… a wall.), and counter effects. The great thing about physics is that everything is predictable, what happens today will happen exactly the same tomorrow. And each effect has a counter effect, whither you believe it or not you are always fighting against counter effects in everything you do.''
''-NOTE-Each force that is exerted upon the vehicle creates a counter effect. Sometimes this counter effect is intentional, sometimes it’s not. An example of an intentional counter effect would be… If you floor it, the rear wheels will either spin, or push the vehicle foreword. An example of an unintentional counter effect would be… If you take a corner at high speed, the centrifugal force will pull the car outward (understeer), and if pivoting at the axis (the front axel) is easier than pulling the whole car out to the outside of the turn, The car will do just that and oversteer itself into a full-bodied spin. ''
This is the best way to lean how to corner under power, find a Sabre GT or a Dukes.
Cornering under power is a lot like basic cornering, it includes a lot of the same ideas, but it’s a bit more complicated, like 100mph and 400hp more complicated. So, as physics start to complicate things a bit, cornering becomes a little more technical.
To diagnose what you might be doing wrong. Find a large 90 degree turn, and drive your car through it as many times as you can faster and faster until you don’t make the turn.
Now your car should have done one of these things,
:-oversteer You lost rear tire traction, and you spun out, if your car was a Sabre GT or a Dukes, it spun around the front axel and you ended up spinning 180 degrees around and pointing the wrong way. You probably use the power of the engine to slide around the turn. That’s what we are looking for, without the spinning out part.
:-understeer Your sweep of the turn became wider and wider until you had no more turn, you hit something very solid, and Niko flew out the windshield and had a bonding experience with the pavement.
One of these things should have happened if not, you’re either doing something very right, or very wrong. Not my problem. READ BOTH!
If you had the first result, you have the power part down, but you are unable to control the vehicle. You probably slide around the turn, in an arc-like manner. The problem you have occurs when your vehicle makes the transition from sliding comfortably in its arc to straitening out and driving in a forward motion. So you most likely lose it at the end of the turn, try to back off a bit, but still allow the rear axel of the car to swing out to the outside of the turn (controlled oversteer, remember feathering the throttle, giving the vehicle throttle makes the rear end swing towards the outside of the turn, while coming off the throttle brings the rear and the front end more inline with each other), and as the rear end swings out it will create a force wanting to push the vehicle to the inside of the turn, this alone without anything to keep the vehicle in check would end up spinning out the vehicle. So to counteract that inside force, turn the front wheels towards the outside edge of the turn. This creates a double negative, because the rear wheels are trying to push the vehicle towards the inside of the turn, and the front wheels are pushing towards the outside of the turn, you end up with a car facing half-sideways, and driving strait. When you have slid into the lane you wish to drive in let off throttle for a second (this should bring the rear wheels inline with the front wheels) and straiten out your steering, the vehicle should pull out strait again, and your end result is a fast way to go from sliding through a turn to driving forward.
If you got the second result, you’ve embraced basic cornering 101 and congrats you grasped that concept so well you wouldn’t allow yourself to let the back wheels lose, so you haven’t mastered the whole controlled oversteer deal. To remedy this, try to break the rear wheels free and slide through the turn. Then when you encounter the spinning out read the remedy for result one.