Empire Building: Difference between revisions

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==Overview==
==Overview==
[[Image:Buisness take over.jpg|200px]thumb]]
[[Image:Buisness take over.jpg|100px]thumb]]
In [[Vice City]] circa 1984, Vice City was a growing city. Economic opportunities were available to anyone who could afford them. [[Vic Vance]], after killing [[Marty Jay Williams]], gains access to these sites.
In [[Vice City]] circa 1984, Vice City was a growing city. Economic opportunities were available to anyone who could afford them. [[Vic Vance]], after killing [[Marty Jay Williams]], gains access to these sites.



Revision as of 02:36, 10 May 2008

Empire Building is one of the new features added to the Grand Theft Auto series in GTA Vice City Stories.This feature is a mix of the properties from GTA Vice City and gang hoods in GTA San Andreas.

Overview

100px]thumb In Vice City circa 1984, Vice City was a growing city. Economic opportunities were available to anyone who could afford them. Vic Vance, after killing Marty Jay Williams, gains access to these sites.

Since his organization, the Vance Crime Family, was a criminal organization, these sites were used as bases of operations for his various activities. These activities included Protection, Loan Sharking, Prostitution, Smuggling, Drugs, and Robbery. Each site was disguised as a front business, i.e. Prositution rings worked out of a Club. There are three levels that each business can go through: Small-time, Medium Venture and High Roller - the larger the business, the larger the profit.The daily income is paid every day at 16:00.

The empire sites come under constant attack from rival gangs,because to gain new sites,the player must seize them from other gangs and they try the same in return.If the rival gang succeeds in damaging the site,it's daily income will drop,or however rarely,it could even be seized by the other gang.

These sites, when entered, have members of Vic's gang inside. Some, when spoken to, start missions. These missions are based around the operation's business, i.e. Smuggling businesses yield smuggling missions.

Upon creating a High Roller empire site for a business, Vic unlocks a new clothing item, again, something related to the business that unlocked that particular item. The primary function of these operations is to make revenue, with each business having a higher profit margin than rival businesses. The Protection business has the lowest income while the Robbery business has the highest income. Each business also has a vehicle that is either not found other than that particular business or a vehicle with increased statistics. Once all 30 empire sites are taken over by the player,the vehicles that spawn outside of them will become bulletproof.