Heads-Up Display: Difference between revisions

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San Andreas HUD.jpg|GTA San Andreas
San Andreas HUD.jpg|GTA San Andreas
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD (GTALCS) (PSP).jpg|the PSP version]] features rounded health and armor bars.
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD (GTALCS) (PSP).jpg|the PSP version]] features rounded health and armor bars.
HUD-GTAIV.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTAIV.png|Radar, with additional HUD elements]]</small>).
HUD-GTA4.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>).
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Revision as of 18:35, 4 February 2010

File:San Andreas HUD.jpg
Illustrated example of a HUD as seen in GTA San Andreas.

A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.

Description

A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.

Gallery