Helicopter: Difference between revisions

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Helicopters can sustain damage and crash or explode as a result. The earliest known helicopter to possess this weakness are the [[Police Helicopter (GTA III)|Police Helicopter]] and [[Helicopter (GTA III)|Helicopter]] in [[Grand Theft Auto III]], which are vulnerable to gunfire or a [[Rocket Launcher|rocket launcher]]. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and seize to function outright in water if they do not have pontoons (i.e. the [[Sea Sparrow]]). The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. The system remains unchanged until [[Grand Theft Auto IV]].
Helicopters can sustain damage and crash or explode as a result. The earliest known helicopter to possess this weakness are the [[Police Helicopter (GTA III)|Police Helicopter]] and [[Helicopter (GTA III)|Helicopter]] in [[Grand Theft Auto III]], which are vulnerable to gunfire or a [[Rocket Launcher|rocket launcher]]. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and seize to function outright in water if they do not have pontoons (i.e. the [[Sea Sparrow]]). The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. The system remains unchanged until [[Grand Theft Auto IV]].


In GTA IV, the damage mechanics of helicopters has been improved greatly. If the helicopter blades hit a wall too much, the blades will be ripped apart and the helicopter, devoid of its ability to maintain lift, will fall, either inflicting damage or killing the player. Also, the entire tail boom can snap off if the player strikes it against a building or barrier with enough force. With the tail boom destroyed, the player has no control over the helicopter except for the altitude. As in real life the tail rotor is used for stabilizing the helicopter by providing a force against the rotational force of the main rotor as well as rotating the helicopter through the use of the rudder pedals, in GTA IV (and real life), the lack of one causes the helicopter to spin in circles rapidly.
In GTA IV, the damage mechanics of helicopters has been improved greatly. If the helicopter blades hit a wall too much, the blades will be ripped apart and the helicopter, devoid of its ability to maintain lift, will fall, either inflicting damage or killing the player. Also, the entire tail boom can snap off if the player strikes it against a building or barrier with enough force. With the tail boom destroyed, the player has no control over the helicopter except for the altitude. As in real life the tail rotor is used for stabilizing the helicopter by providing a force against the rotational force of the main rotor as well as rotating the helicopter through the use of the rudder pedals, in GTA IV (and real life), the lack of one causes the helicopter to spin in circles rapidly. While in a helicopter, beeping can be heard once the helicopter sustains too much damage. If the helicopter sustains more damage after the beeping alert is heard, it can either explode (which will be evidenced by the engines being on fire) or the tail boom will break off.


== See also ==
== See also ==