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Liberty City in GTA Chinatown Wars: Difference between revisions

Liberty City in GTA IV has been moved, it is now a redirect to Liberty City in GTA IV Era
(Just started the page. Probably needs more work. If anyone else has the game they may want to add to it. I have it, but I doubt anyone else will yet)
 
(Liberty City in GTA IV has been moved, it is now a redirect to Liberty City in GTA IV Era)
 
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The incarnation of '''[[Liberty City]]''' found in [[Grand Theft Auto: Chinatown Wars]] is essentially identical to that found in [[Grand Theft Auto IV]]. Though the island of [[Alderney]] is missing, and the city has been stripped down to accommodate the limited power of the [[Nintendo DS]], street patterns and building locations are roughly similar.
#Redirect [[Liberty City in GTA IV Era]]
==Differences with [[Liberty City in GTA IV|GTA IV Incarnation]]==
*The most notable difference is the lack of any serious height differences. Though changes in elevation are present, these are, in general, minor, and are ultimately barely more than [[Stunt Jumps in GTA Chinatown Wars|stunt jumps]]. This has led to the removal of many [[Freeways in GTA IV|freeway overpasses]], replaced with double-lane roads.
*The street pattern, though roughly following that of Grand Theft Auto IV, is more grid-based, with smooth turns not being accommodated for.
*Most skyscrapers only have their base rendered, as the top could not be viewed with the isometric perspective provided by Chinatown Wars.
*The island of Alderney has been removed, yet the boroughs of [[Bohan]], [[Dukes]], [[Algonquin]] and [[Broker]] still remain.
*The [[Subway in GTA IV|train system]], though present, is not usable, as stations cannot be entered, yet these, along with their tracks, are still present.
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