Power-ups in GTA 1: Difference between revisions
No edit summary |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 10: | Line 10: | ||
!align=center|Description | !align=center|Description | ||
|- | |- | ||
|<center>[[Armor]]</center> | |<center>[[Body Armor|Armor]]</center> | ||
|<center>[[ | |<center>[[File:BodyArmor-GTA1-pickup.png|20px]]</center> | ||
|<center>[[ | |<center>[[File:BodyArmor-GTA1-icon.png|38px]]</center> | ||
|Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits. | |Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits. | ||
|- | |- | ||
|<center>Get Outta Jail Free Card</center> | |<center>[[Get Outta Jail Free Card]]</center> | ||
|<center>[[ | |<center>[[File:GetOuttaJailFreeCard-GTA1-pickup.png|22px]]</center> | ||
|<center>[[ | |<center>[[File:GetOuttaJailFreeCard-GTA1-icon.png|21px]]</center> | ||
|Exempts the player from penalties imposed if the player is [[Busted|arrested]], such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time. | |Exempts the player from penalties imposed if the player is [[Busted|arrested]], such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time. | ||
|- | |- | ||
|<center>[[ | |<center>[[Police Bribes|Cop Bribe]]</center> | ||
|<center>[[File:Copbribe-GTA1-pickup.png|22px]]</center> | |||
|<center>[[ | |||
|<center>None; indicated by disappearance of wanted level on HUD, if any.</center> | |<center>None; indicated by disappearance of wanted level on HUD, if any.</center> | ||
|Eliminates the player's [[Wanted Level in GTA 1|wanted level]]. | |Eliminates the player's [[Wanted Level in GTA 1|wanted level]]. | ||
|- | |- | ||
|<center>Speed Up</center> | |<center>[[Speed Up]]</center> | ||
|<center>[[ | |<center>[[File:SpeedUp-GTA1-pickup.png|16px]]</center> | ||
|<center>[[ | |<center>[[File:SpeedUp-GTA1-icon.png|43px]]</center> | ||
|Speeds up the movement of the player or the vehicle they are in. | |Speeds up the movement of the player or the vehicle they are in. | ||
|- | |- | ||
|<center>Multiplier</center> | |<center>[[Life|Health/Life]]</center> | ||
|<center>[[ | |<center>[[File:Life-GTA1-pickup.png|24px]]</center> | ||
|<center>None; indicated by life counter.</center> | |||
|Adds an additional life to the player. | |||
|- | |||
|<center>[[Multiplier]]</center> | |||
|<center>[[File:Multiplier-GTA1-pickup.png|22px]]</center> | |||
|<center>None; indicated by multiplier counter.</center> | |<center>None; indicated by multiplier counter.</center> | ||
|Adds an additional point multiplier to the player. | |Adds an additional point multiplier to the player. | ||
|- | |- | ||
|<center>Information</center> | |<center>Information</center> | ||
|<center>[[ | |<center>[[File:Information-GTA1-pickup.png|22px]]</center> | ||
|<center>Game tips provided at the bottom of the screen.</center> | |<center>Game tips provided at the bottom of the screen.</center> | ||
|Provides information about the city the player is in, as well as specific features in the game. | |Provides information about the city the player is in, as well as specific features in the game. | ||
Line 47: | Line 47: | ||
</div> | </div> | ||
{{Gta1powerups}} | |||
[[Category:Pickups]] | [[Category:Pickups]] | ||
[[Category:Features in GTA 1]] | [[Category:Features in GTA 1]] |
Latest revision as of 13:22, 19 April 2012
Power-ups in the first Grand Theft Auto encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.
Power-ups are scattered across the city within crates which can be broken using the player's weapon (including melee attacks) or using a vehicle, and picked up while on foot or in a vehicle.
Name | Pickup icon | HUD icon | Description |
---|---|---|---|
Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits. | |||
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time. | |||
Eliminates the player's wanted level. | |||
Speeds up the movement of the player or the vehicle they are in. | |||
Adds an additional life to the player. | |||
Adds an additional point multiplier to the player. | |||
Provides information about the city the player is in, as well as specific features in the game. |