Ragdoll Physics: Difference between revisions
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[[Category: | '''[[wp:Ragdoll physics|Ragdoll physics]]''' is a new feature implemented in [[Grand Theft Auto IV]]. With ragdoll physics, players and NPCs lie on the ground dynamically. The affected model essentially behaves like a "ragdoll", hence the name. Characters no longer lie flat and static on surfaces. Their bodies will conform to any objects realistically and can be moved around by collisions and bullets. | ||
==See also== | |||
* [[Euphoria]] | |||
[[Category:Features in GTA IV]] |
Latest revision as of 00:08, 1 December 2010
Ragdoll physics is a new feature implemented in Grand Theft Auto IV. With ragdoll physics, players and NPCs lie on the ground dynamically. The affected model essentially behaves like a "ragdoll", hence the name. Characters no longer lie flat and static on surfaces. Their bodies will conform to any objects realistically and can be moved around by collisions and bullets.