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'''Time''' is a factor in The [[Grand Theft Auto]] Universe. In the [[GTA III era]],time moves at a rate of one second in real time is one minute in-game, making one in-game hour a minute and one in-game day 24 real time minutes. In [[Grand Theft Auto IV]], time moves at a rate of two real time seconds to one in-game minute, meaning that one full day is doubled from 24 real time minutes to 48 real time minutes. Time is in 24-hour time in the game, starting at 00:00 and going to 23:59 at midnight.  
'''Time''' is a factor in the [[Grand Theft Auto]] Universe. In the [[GTA III era]], time moves at a rate of one second in real time is one minute in-game, making one in-game hour a minute and one in-game day 24 real time minutes. In [[Grand Theft Auto IV]], time moves at a rate of two real time seconds to one in-game minute, meaning that one full day is doubled from 24 real time minutes to 48 real time minutes. Time is in 24-hour time in the game, starting at 00:00 and going to 23:59 at midnight.  


In the games, especially [[Grand Theft Auto: San Andreas]], the day-and-night cycles along with the weather moves along with the time.
In the games, especially [[Grand Theft Auto: San Andreas]], the day-and-night cycles along with the weather moves along with the time.

Revision as of 04:14, 27 January 2009

Time is a factor in the Grand Theft Auto Universe. In the GTA III era, time moves at a rate of one second in real time is one minute in-game, making one in-game hour a minute and one in-game day 24 real time minutes. In Grand Theft Auto IV, time moves at a rate of two real time seconds to one in-game minute, meaning that one full day is doubled from 24 real time minutes to 48 real time minutes. Time is in 24-hour time in the game, starting at 00:00 and going to 23:59 at midnight.

In the games, especially Grand Theft Auto: San Andreas, the day-and-night cycles along with the weather moves along with the time.