Vehicle Missions: Difference between revisions
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Vehicle | '''Vehicle Missions''' are optional [[:Category:Side Missions|side missions]] in all [[GTA III Era|GTA III era games]] that are activated from relevant vehicles. | ||
To trigger a vehicle mission, | To trigger a vehicle mission,the player must use the corresponding controls while inside the appropriate vehicle. The missions give the player a time limit to complete the set of objectives in that level, which is calculated with respect to distance. Cash is rewarded for completion within time. If the player runs out of time, or leaves the vehicle for too long, the mission fails and the player must start from level 1 (for certain [[GTA]]s). | ||
Each level gets progressively harder, but the remaining time on the previous levels stacks up to make the harder levels easier. Once the top level is completed (usually level 12), a relevant reward is given to the player. For example in [[ | Each level gets progressively harder, but the remaining time on the previous levels stacks up to make the harder levels easier. Once the top level is completed (usually level 12), a relevant reward is given to the player. For example in [[Grand Theft Auto: San Andreas]], completing the [[Firefighter]] missions grants the 'Fireproof' ability, which makes the player immune to flames. | ||
The following vehicle missions are available in all [[GTA III Era]] games: | The following vehicle missions are available in all [[GTA III Era]] games: |
Revision as of 08:42, 16 January 2009
Vehicle Missions are optional side missions in all GTA III era games that are activated from relevant vehicles.
To trigger a vehicle mission,the player must use the corresponding controls while inside the appropriate vehicle. The missions give the player a time limit to complete the set of objectives in that level, which is calculated with respect to distance. Cash is rewarded for completion within time. If the player runs out of time, or leaves the vehicle for too long, the mission fails and the player must start from level 1 (for certain GTAs).
Each level gets progressively harder, but the remaining time on the previous levels stacks up to make the harder levels easier. Once the top level is completed (usually level 12), a relevant reward is given to the player. For example in Grand Theft Auto: San Andreas, completing the Firefighter missions grants the 'Fireproof' ability, which makes the player immune to flames.
The following vehicle missions are available in all GTA III Era games:
- Vigilante - Barracks, Enforcer, FBI Rancher, FBI Truck, HPV1000, Police Car, Ranger, SWAT Tank,VCPD Cheetah or Rhino
- Paramedic - Ambulance
- Firefighter - Fire Truck
- Taxi Driver - Taxi, Cabbie, Borgnine, Kaufman Cab, Zebra Cab, Bickle '76 See main article Taxi Side Missions
The following vehicle missions are available in only some games:
- Brown Thunder - Hunter (GTA VCS, GTA VC, GTA SA)
- Burglar - Boxville (at night only) (GTA SA)
- Pimping - Broadway (GTA SA)
- Trash Dash - Trashmaster (GTA LCS)
- Trucking Missions - Enter the marker at RS Haul in Flint County (GTA SA)
- Train Missions - Enter a train, press Triangle to steal it. (GTA SA)
- Air Rescue - Air Ambulance {GTA VCS)
- Fire Copter - Enter an Armadillo (GTA VCS)
- Beach Patrol - Enter a BF Injection at a lifeguard post in Washington Beach (GTA VCS)