Weapons in GTA IV: Difference between revisions

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====Combat Pistol (Desert Eagle .357)====
====Combat Pistol (Desert Eagle .357)====
*Cost (gun shop): $1,500 + $100 for each additional magazine
*Cost (gun shop): $1,500 + $100 for each additional magazine
*Caliber: .357 Magnum
*Magazine Size: 9 rounds
*Magazine Size: 9 rounds
*Caliber: .357 Magnum
*Damage: 40
*Damage: 40
*[[Desert_Eagle#Grand_Theft_Auto_IV|Locations]]
*[[Desert_Eagle#Grand_Theft_Auto_IV|Locations]]
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===Submachine Guns===
===Submachine Guns===
'''Submachine guns are the next step up from shotguns. They're most effective at close-to-medium range while running and gunning at targets to quickly cycle through them to finish them off, but are ineffective at long distances. The player should fire in bursts when engaging mid-range targets and only fire in full auto when confronted up-close. These are preferred over pistols when doing drive-bys or chasing down an escaping car and are the strongest weapons that can be used while doing so, unless the situation allows Hand Grenades to be employed.'''
'''Submachine guns are the next step up from shotguns. They're most effective at close-to-medium range while running and gunning at targets to quickly cycle through them to finish them off, but are ineffective at long distances. The player should fire semi-automatically or in bursts when engaging mid-range targets and only fire in full auto when confronted up-close. These are preferred over pistols when doing drive-bys or chasing down an escaping car and are the strongest weapons that can be used while doing so, unless the situation allows Hand Grenades to be employed.'''


''Carrying capacity for submachine gun ammunition is 1,200 rounds.''
''Carrying capacity for submachine gun ammunition is 1,200 rounds.''
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===Assault Rifles===
===Assault Rifles===
'''The iconic assault rifles fill the niche between sniper rifles and SMG's. While they are more powerful and accurate than SMGs, assault rifles are also more expensive and cannot be fired while operating a vehicle, but can be fired from any of the three passenger seats of a helicopter or boat. Assault rifles are most effective when fired in bursts at medium to long ranges. From assaulting a building full of bad guys to fending off law enforcement, assault rifles are excellent combat weapons.'''
'''The iconic assault rifles fill the niche between sniper rifles and SMG's. While they are more powerful and accurate than SMGs, assault rifles are also more expensive and cannot be fired while operating a vehicle, but can be fired from any of the three passenger seats of a helicopter or boat. Assault rifles are most effective when fired semi-automatically or in bursts at medium to long ranges. From assaulting a building full of bad guys to fending off law enforcement, assault rifles are excellent combat weapons.'''


''Carrying capacity for assault rifle ammunition is 600 rounds.''
''Carrying capacity for assault rifle ammunition is 600 rounds.''
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*Damage: 40
*Damage: 40
*[[AK-47#Grand_Theft_Auto_IV|Locations]]
*[[AK-47#Grand_Theft_Auto_IV|Locations]]
Even after sixty years, Mikhail Kalashnikov's legendary [[Assault Rifle|AK-47]] rifle is still a hard act to follow; both in reliability and popularity. Created with mass production in mind, the simple design and loose clearances resulted in a rifle that's practically indestructible, and that will remain functional with little maintenance or cleaning. The AK is a more powerful rifle than the M4A1, but not as precise at long ranges.
Even after sixty years, Mikhail Kalashnikov's legendary [[Assault Rifle|AK-47]] rifle is still a hard act to follow; both in reliability and popularity. Created with mass production in mind, the simple design and loose clearances resulted in a rifle that's practically indestructible, and that will remain functional with little maintenance or cleaning. The AK is a more powerful rifle than the M4A1, but less accurate at longer ranges.
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====Sniper Rifle (Remington 700) ====
====Sniper Rifle (Remington 700) ====
*Cost (gun shop): $6,000 + $800 for each additional magazine
*Cost (gun shop): $6,000 + $800 for each additional magazine
*Caliber: .308 Winchester
*Caliber: 7.62x51mm NATO
*Magazine Size: 5 rounds
*Magazine Size: 5 rounds
*Damage: 75
*Damage: 75
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*Cost (gun shop): $15,000 + $5,000 for each additional rocket
*Cost (gun shop): $15,000 + $5,000 for each additional rocket
*Cost (contact): $10,000 + $3,500 for each additional rocket
*Cost (contact): $10,000 + $3,500 for each additional rocket
*Caliber: PG-7VL HEAT
*Magazine Size: 1 rocket
*Magazine Size: 1 rocket
*Carrying Capacity: 8 rockets
*Carrying Capacity: 8 rockets
*[[Rocket_Launcher#GTA_IV|Locations]]
*[[Rocket_Launcher#GTA_IV|Locations]]
This classic, widely-produced, portable, shoulder-launched, anti-tank [[RPG|rocket propelled grenade]] weapon was first used by the Soviet Union in 1961. The ruggedness, simplicity, low cost, and effectiveness of the [[wikipedia:RPG-7|RPG-7]] have made it the most widely used anti-tank weapon in the world. The RPG can be blindfired and even skipped off the ground and knock things around that are in its way. The weapon is aimed from the over-the-shoulder perspective, allowing the player to move while aiming, unlike the GTA III era where the player was forced into a stationary first-person perspective. A direct hit with a rocket destroys most vehicles and heavily damages any nearby vehicles with the force of the explosion. The rocket self-detonates when it reaches its maximum range. Unlike the GTA III era, the player does not need a direct hit on the fuselage of a helicopter to take it down as the force of the detonating rocket can cause a helicopter pilot to lose control and crash. It is, by far, one of the deadliest weapons in the game, however, misuse of the RPG can result in the player's own death.
This classic, widely-produced, portable, shoulder-launched, anti-tank [[RPG|rocket propelled grenade]] weapon was first used by the Soviet Union in 1961. The ruggedness, simplicity, low cost, and effectiveness of the [[wikipedia:RPG-7|RPG-7]] have made it the most widely used anti-tank weapon in the world. The RPG can be blindfired and even skipped off the ground and knock things around that are in its way. The weapon is aimed from the over-the-shoulder perspective, allowing the player to move while aiming, unlike the GTA III era where the player was forced into a stationary first-person perspective. A direct hit with a rocket destroys most vehicles and heavily damages any nearby vehicles within its blast radius. Also, any victim caught in the blast radius or near a exploding vehicle is instantly killed or suffers a heavy amount of damage; however, using the RPG as an anti-personnel weapon is not recommended. The rocket self-detonates when it reaches its maximum range. Unlike the GTA III era, the player does not need a direct hit on the fuselage of a helicopter to take it down as the force of the detonating rocket can cause a helicopter pilot to lose control and crash. It is, by far, one of the most lethal weapons in the game, however, misuse of the RPG can result in the player's own death.


* NOTE: ''Little Jacob does not carry the Rocket Launcher,but in the beta release,he carries it strapped underneath his car.''
* NOTE: ''Little Jacob does not carry the Rocket Launcher, but in the beta release, he carries it strapped underneath his car.''


==Beta Weapons==
==Beta Weapons==