Los Sepulcros: Difference between revisions

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==Trivia==
==Trivia==
* In the opening cutscene, when the GSF members assemble behind Sweet and CJ, a bald member with a goatee and a dark green coat can be seen. Aside from a second appearance in [[The Green Sabre]], he cannot be seen anywhere else in the game. This could be an unused gang member model.
* In the opening cutscene, when the GSF members assemble behind Sweet and Carl, a bald member with a goatee and a dark green coat can be seen. Aside from a second appearance in [[The Green Sabre]], he cannot be seen anywhere else in the game. This could be an unused gang member model.
* If the player does not kill Kane fast enough, a [[Greenwood]] picks him up and you have to chase him down. The Greenwood has a unique black paintjob, with a turquoise roof. so you may consider storing it in a garage.
* If the player does not kill Kane fast enough, a [[Greenwood]] picks him up and you have to chase him down. The Greenwood has a unique black paintjob, with a turquoise roof. so you may consider storing it in a garage.
* An easy way to kill Kane is to just make a mad dash for the Admiral and run him over, then use the same Admiral as cover to gun the rest of the Ballas down.
* An easy way to kill Kane is to just make a mad dash for the Admiral and run him over, then use the same Admiral as cover to gun the rest of the Ballas down.
* The Ballas are seen driving an Admiral in this mission, which is unusual because they usually drive the Tahoma as their people-carrier. This may be because Kane is a high ranking member of the Ballas, according to Carl.
* The Ballas are seen driving an Admiral in this mission, which is unusual because they usually drive the Tahoma as their people-carrier. This may be because Kane is a high ranking member of the Ballas, according to Carl.
* Sweet mentions in the first cutscene, 'that one of the Ballas that you and Smoke laid out'. But [[Big Smoke]] is absent in the mission [[Doberman]]. Since Doberman was changed before release, it's possible the dialogue wasn't updated to reflect it.
* Sweet mentions in the first cutscene, 'that one of the Ballas that you and Smoke laid out'. But Smoke is absent in the mission [[Doberman]]. Since Doberman was changed before release, it's possible the dialogue wasn't updated to reflect it.
* This mission is very different compared to other missions. If the player crashes Sweet's Greenwood to the point where it's on fire, then the player will fail the mission saying "Sweet's vehicle is ablaze and he's too smart to get back in," even if the player fixes the car via cheats, the mission will still fail. This is the only mission in which this happens.
* This mission is very different compared to other missions. If the player crashes Sweet's Greenwood to the point where it's on fire, then the player will fail the mission saying "Sweet's vehicle is ablaze and he's too smart to get back in," even if the player fixes the car via cheats, the mission will still fail. This is the only mission in which this happens.
*This mission has the most number of unique mission failure messages, and many are unique to the mission itself, such as "The job isn't going to be any easier short-handed!", "You wrecked Sweet's car and the job hasn't been done!", "Too late! Kane's in his own neighborhood! It's not safe to continue the pursuit!", "Sweet's been killed! That wasn't part of the plan!", "You've started trouble too early! Kane won't arrive now!" or "The funeral will be over! Kane's going to survive another day!".
*This mission has the most number of unique mission failure messages, and many are unique to the mission itself, such as "The job isn't going to be any easier short-handed!", "You wrecked Sweet's car and the job hasn't been done!", "Too late! Kane's in his own neighborhood! It's not safe to continue the pursuit!", "Sweet's been killed! That wasn't part of the plan!", "You've started trouble too early! Kane won't arrive now!" or "The funeral will be over! Kane's going to survive another day!".
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