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I think everyone should calm the hell down about a stupid game and wait for it, and subsequent games to come out first, before coming up with wild theories from nowhere. Why is this so difficult a concept?--[[User:Tommy-Vercetti|Tommy-Vercetti]] ([[User talk:Tommy-Vercetti|talk]]) 22:21, 6 November 2011 (GMT) | I think everyone should calm the hell down about a stupid game and wait for it, and subsequent games to come out first, before coming up with wild theories from nowhere. Why is this so difficult a concept?--[[User:Tommy-Vercetti|Tommy-Vercetti]] ([[User talk:Tommy-Vercetti|talk]]) 22:21, 6 November 2011 (GMT) | ||
:As I said before - eras are just ways we choose to group the games, to make it easy to organise. There's no great conspiracy, nobody gets paid more for making an extra era, it's just a logical division. We just call each new number the start of a new era of releases, which helps us organise our information. Some things happen to appear in multiple eras, whilst some things are very different from one era to the next. Either way, it doesn't matter, it's a way of grouping releases, not a way of grouping by a specific trait (like storyline, characters, engine, vehicles). Yes, its not a perfect system, but it's the only method we have of grouping the games, and it works very well for us. Even if GTA V had many similarities to GTA IV, it would never ever be in the GTA IV era - all it would mean is that the GTA IV and GTA V eras were similar. NOTHING shown in the trailer OR anything even rumoured would break this system. [[User:Gboyers|gboyers]] <sup>[[User_talk:Gboyers|talk]]</sup> 01:32, 7 November 2011 (GMT) |
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