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:{{Rebut}} What? | :{{Rebut}} What? | ||
::{{Gripe}}He's talking about post-apocalyptic events in Liberty City. Yeah, this feature should be added for more realism, and would be hilarious to see peds running around screaming, cars driving around erratically in order to evacuate. That would be great | ::{{Gripe}}He's talking about post-apocalyptic events in Liberty City. Yeah, this feature should be added for more realism, and would be hilarious to see peds running around screaming, cars driving around erratically in order to evacuate. That would be great | ||
:::{{Rebut}} Natural disasters in a mid city scene... I don't know. [[2008]] already happened and we know that nothing happen in New York City at that time. And tidal waves? The game would have to be on a quadruple-[[Wikipedia:Blu-Ray Disc|Bluray disc]] for the game to fit. And for what? For a feature that doesn't affect gameplay and barely touches realism. Tornadoes, maybe. Floods, sure. Everything else, just weird. | |||
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{{Gripe}} When you're on a tailing mission, the AI stupidly complains (or just screws you over) when you're too close to the target car even when you SHOULD be that close (eg. stopping at traffic lights). Personally I think it looks even more suspicious (not to mention ridiculous) if you're waiting 5 car lengths away from the target with nothing in between; when an ordinary driver would never do that. By right, you'd be attracting even more attention than if you just waited directly behind him at a traffic junction. I can't believe this hasn't been griped about yet. | {{Gripe}} When you're on a tailing mission, the AI stupidly complains (or just screws you over) when you're too close to the target car even when you SHOULD be that close (eg. stopping at traffic lights). Personally I think it looks even more suspicious (not to mention ridiculous) if you're waiting 5 car lengths away from the target with nothing in between; when an ordinary driver would never do that. By right, you'd be attracting even more attention than if you just waited directly behind him at a traffic junction. I can't believe this hasn't been griped about yet. | ||
:{{Gripe}} I know! It's so dumb! This car was going to the same grocery story as mine and we didn't think that the other vehicle was spying! In an urban setting, Rockstar should know better. In the game, other cars that look identical to the your car can go right behind of the enemy, why can't Niko? | |||
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{{Gripe}} When you press the rear-view button while driving, cars will suddenly spawn out of nowhere in front of you. Very annoying and unrealistic. | {{Gripe}} When you press the rear-view button while driving, cars will suddenly spawn out of nowhere in front of you. Very annoying and unrealistic. |
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