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===Rain=== | ===Rain=== | ||
'''Rain''' occurs in most GTA games from every 3-5 days though sometimes it can vary depending on what climate you are in. [[Grand Theft Auto IV]] first introduced realistic rain drops forming on the player's screen as if they were actually there and they are the protagonist. The III era first introduced car's headlights reflecting the rain on the road which instantly resulted in senses of realism, making the game more 'alive'. The rainfall can vary depending on how clear the skies are. Heavy rainfall results in occasional thunder and lightning, causing the console version's controller vibrate rapidly, again as a sense of realism. | '''Rain''' occurs in most GTA games from every 3-5 days though sometimes it can vary depending on what climate you are in. For example, in [[Grand Theft Auto: San Andreas]], rain may occur in Los Santos, San Fierro, and in the countryside, but never in Las Venturas and the desert.[[Grand Theft Auto IV]] first introduced realistic rain drops forming on the player's screen as if they were actually there and they are the protagonist. The III era first introduced car's headlights reflecting the rain on the road which instantly resulted in senses of realism, making the game more 'alive'. The rainfall can vary depending on how clear the skies are. Heavy rainfall results in occasional thunder and lightning, causing the console version's controller vibrate rapidly, again as a sense of realism. | ||
===Sunny/clear=== | ===Sunny/clear=== |
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