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:I dislike the term "era" (see also [[Community_talk:Eras|discussion]]). The "era" term is used for convenience sake but GTA V might break that up if it continues GTA IV's universe. Correction to what you said, games within an "era" do not necessarily have matching engine and gameplay. Advance is a drastic example, and the Stories games were built on R*'s custom engine. Games within an "era" are mainly within the same canon/universe. I'll have this redirect to GTA V for now.--'''[[User:Spaceeinstein|spaceeinstein]]''' 19:02, 5 November 2011 (GMT) | :I dislike the term "era" (see also [[Community_talk:Eras|discussion]]). The "era" term is used for convenience sake but GTA V might break that up if it continues GTA IV's universe. Correction to what you said, games within an "era" do not necessarily have matching engine and gameplay. Advance is a drastic example, and the Stories games were built on R*'s custom engine. Games within an "era" are mainly within the same canon/universe. I'll have this redirect to GTA V for now.--'''[[User:Spaceeinstein|spaceeinstein]]''' 19:02, 5 November 2011 (GMT) | ||
::I understand that they do not necessarily have to have a matching engine and gameplay, but it is worth nothing that the GTA III era and GTA IV era are notably different on those two areas. And yes, I'm not quite fond of the term "era" either, nor any name that is conjecture, but it serves its purpose to indicate the different universes. -- [[User:Master Sima Yi|Master Sima Yi]] ([[User talk:Master Sima Yi|talk]]) 19:27, 5 November 2011 (GMT) |
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