Weapons in GTA IV: Difference between revisions

Line 90: Line 90:
===Shotguns===
===Shotguns===


'''Shotguns are somewhere between SMG and Assault Rifles. They are extremely powerful at close to mid range and are often one-to-two hit kills. They deal far more damage-per-fire than assault rifles, but fire far more slowly to compensate, so they aren't ideal when fighting a large group of enemies while running-and-gunning out in the open. They are best used while using cover for laying down a small number of enemies during close combat and for surprise attacks for that quick kill. They are also useful for blindfiring because of their wide blast range.'''
'''Shotguns are somewhere between Pistols and SMGs. They are extremely powerful at close to mid range and are often one-to-two hit kills. They deal far more damage-per-fire than assault rifles, but fire far more slowly to compensate, so they aren't ideal when fighting a large group of enemies while running-and-gunning out in the open. They are best used while using cover for laying down a small number of enemies during close combat and for surprise attacks for that quick kill. They are also useful for blindfiring because of their wide blast range.'''


''Carrying capacity for shotgun ammunition is 80 shells.''
''Carrying capacity for shotgun ammunition is 80 shells.''
Line 103: Line 103:
Based roughly on the classic [[wikipedia:Ithaca 37|Ithaca Model 37]], the Stakeout is a pump-action shotgun made in large numbers for the civilian, military, and police markets. The pistol grip and shorter overall length makes it perfect for home defense and law enforcement. It is more powerful than the Combat Shotgun due to its short barrel and wide field of fire, but can't shoot as fast or as far to compensate, making the weapon best suited for close-quarters combat. The weapon's design suggests that its tube magazine should only hold 4 rounds.
Based roughly on the classic [[wikipedia:Ithaca 37|Ithaca Model 37]], the Stakeout is a pump-action shotgun made in large numbers for the civilian, military, and police markets. The pistol grip and shorter overall length makes it perfect for home defense and law enforcement. It is more powerful than the Combat Shotgun due to its short barrel and wide field of fire, but can't shoot as fast or as far to compensate, making the weapon best suited for close-quarters combat. The weapon's design suggests that its tube magazine should only hold 4 rounds.


NOTE: ''Little Jacob does not carry the Pump Shotgun.''
� NOTE: ''Little Jacob does not carry the Pump Shotgun.''
{{NewLine}}
{{NewLine}}


Line 114: Line 114:
*Damage: 10 per pellet
*Damage: 10 per pellet
*[[SPAS_12#Grand_Theft_Auto_IV|Locations]]
*[[SPAS_12#Grand_Theft_Auto_IV|Locations]]
This semi-automatic shotgun is a powerful tool for disposing of enemies quickly and efficiently. This seems to be based on the Beretta 1201 FP, but with the barrel of a military [[wikipedia:Remington 870|Remington 870]]. Although it burns through ammo quickly and not as powerful as the Pump, it is useful for holding back enemies and saturating an area with large amounts of lead, and has a far greater range than the Pump Shotgun. It can be obtained when the player enters a [[Police Cruiser|police]] [[Police Patrol|car]], however law enforcement never use this weapon, opting to use the Pump Shotgun when attacking the player.  
This semi-automatic shotgun is a powerful tool for disposing of enemies quickly and efficiently. This seems to be based on the Beretta 1201 FP, but with the barrel of a military [[wikipedia:Remington 870|Remington 870]]. Although it burns through ammo quickly and not as powerful as the Pump, it is useful for holding back enemies and saturating an area with large amounts of lead, and has a far greater range than the Pump Shotgun. It can be obtained when the player enters a [[Police Cruiser|police]] [[Police Patrol|car]], however law enforcement never use this weapon, opting to use the Pump Shotgun when attacking the player.


In [[The Lost and Damned]], the Combat Shotgun is replaced with a carbine model, as it bears a Carbine Retractable Stock and pistol grip instead of the fixed keyhole stock found in the main game; it also has a picatinny rail on top of the gun. However, its rate of fire, effective range, and animation (reloading, cycling shots, etc.) remain unchanged.
In [[The Lost and Damned]], the Combat Shotgun is replaced with a carbine model, as it bears a Carbine Retractable Stock and pistol grip instead of the fixed keyhole stock found in the main game; it also has a picatinny rail on top of the gun. However, its rate of fire, effective range, and animation (reloading, cycling shots, etc.) remain unchanged.
Line 122: Line 122:
� NOTE: ''Armando does not carry the Combat Shotgun.''
� NOTE: ''Armando does not carry the Combat Shotgun.''
{{NewLine}}
{{NewLine}}


===Submachine Guns===
===Submachine Guns===
Anonymous user