Category talk:Quizzes: Difference between revisions

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::LOL, yeah, I really don't quite know.  I was just using arbitrary designations like easy-medium, medium-hard, difficult, and insane!  I was just thinking we may want to quantify it a little more precisely...or is that going too far? '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 08:56, 20 August 2008 (UTC)
::LOL, yeah, I really don't quite know.  I was just using arbitrary designations like easy-medium, medium-hard, difficult, and insane!  I was just thinking we may want to quantify it a little more precisely...or is that going too far? '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 08:56, 20 August 2008 (UTC)
:::Right, well I have found the difficulty level of yours to be a little bit confusing, the real question is can we make a system that we would actually be able to ''easily'' fit questions into? What is a hard question to me could be an easy one to you. How many levels were you thinking, and how will we rate questions into these levels? '''[[user:Biggest gta fan ever|Biggest GTA Fan Ever]]<sup>''[[user talk:Biggest gta fan ever|Talk]]''</sup>''' 08:59, 20 August 2008 (UTC)
:::Right, well I have found the difficulty level of yours to be a little bit confusing, the real question is can we make a system that we would actually be able to ''easily'' fit questions into? What is a hard question to me could be an easy one to you. How many levels were you thinking, and how will we rate questions into these levels? '''[[user:Biggest gta fan ever|Biggest GTA Fan Ever]]<sup>''[[user talk:Biggest gta fan ever|Talk]]''</sup>''' 08:59, 20 August 2008 (UTC)
::::Heh, yes admittedly my difficulty level system is vague, at best!  I was just toying around with it, really.  One of the things I was thinking was to delineate difficulty leve by player experience.  This may be difficult to do, but perhaps we can separate quizzes based on the level of game expertise a player may have.<br>For instance, the "insane" level (you can tell I was just toying around) is intended for people who have played, beaten, and scoured the game for tidbits here and there, and would know intricate details.  On the other hand, the easy-medium level is intended for players with a little experience with the game, that have beaten it perhaps just once, or are on their way to doing so.  It's really rough at this point, so any suggestions would be greatly appreciated!  I'm more than willing to completely re-think the whole system, believe me! :-) '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 09:38, 20 August 2008 (UTC)
::::Heh, yes admittedly my difficulty level system is vague, at best!  I was just toying around with it, really.  One of the things I was thinking was to delineate difficulty level by player experience.  This may be hard to do, but perhaps we can separate quizzes based on the level of game expertise a player may have.<br>For instance, the "insane" level (you can tell I was just toying around) is intended for people who have played, beaten, and scoured the game for tidbits here and there, and would know intricate details.  On the other hand, the easy-medium level is intended for players with a little experience with the game, that have beaten it perhaps just once, or are on their way to doing so.  It's really rough at this point, so any suggestions would be greatly appreciated!  I'm more than willing to completely re-think the whole system, believe me! :-) '''[[User:Eganio|Eganio]]<sup>''[[User talk:Eganio|Talk]]''</sup>''' 09:38, 20 August 2008 (UTC)
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