Community:GTA IV Gripes/Combat: Difference between revisions

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:::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[GTA SA]] had realistic hand-to-hand combat moves.
:::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[GTA SA]] had realistic hand-to-hand combat moves.
::::{{Rebut}}No it didn't.  The combat was sloppy, too fast paced, and glitchy in animation.  GTA4 delivers a more realistic fighting system.  You can't just keep punching someone without them being able to do something back, unless they were unconscious or dead.   
::::{{Rebut}}No it didn't.  The combat was sloppy, too fast paced, and glitchy in animation.  GTA4 delivers a more realistic fighting system.  You can't just keep punching someone without them being able to do something back, unless they were unconscious or dead.   
:::::{{Gripe}} Niko Belic is a former Serbian soldier, correct? So obviously(and for the sake of realism) he would know several martial arts moves.  If you still disagree with me how can you explain Niko taking a couple of punches from hobos inside the game? Niko fights the way a civilian would fight, even though the game explained that he was a former soldier.  There's also no way to grab your opponent and silence him by breaking his neck or at least throw him to the ground.
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{{Gripe}}During shooting missions, you die very easily by shooters before you even run for cover. Enemies somewhat has great aiming, and [[Body Armor]] is highly recommended for hard missions.
{{Gripe}}During shooting missions, you die very easily by shooters before you even run for cover. Enemies somewhat has great aiming, and [[Body Armor]] is highly recommended for hard missions.
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