Community:GTA V Wishlist/archive12: Difference between revisions

addition to previous suggestion
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(addition to previous suggestion)
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== Interior Access and Criminal Possibilities; also, Speedometers ==
== Interior Access and Criminal Possibilities; also, Speedometers ==
My personal preference is that it be set in Liberty City.


As [[User:GuildKnight|GuildKnight]] has [[Community:GTA 5 Wishlist/archive1|previously suggested]], I'd like full access to every building.  Considering the huge amount of space GTA IV takes up (PC-wise, at least), and not wanting to add unnecessarily to this, I don't care if a lot of similar buildings, such as apartment complexes, repeat textures, furniture, layout, etc., or even if the interiors are designed randomly, similar to how vehicles spawn.  Entering certain buildings, such as homes and individual apartments inside apartment complexes, should of course have the possibility of attracting police attention, as well as have defense mechanisms: home alarms, for example, or armed and particularly aggressive occupants.  However, to give incentive for increased risk, they should also have possibilities: cash thefts, for example, or even the ability to perform non-mission kidnappings in wealthy areas.
As [[User:GuildKnight|GuildKnight]] has [[Community:GTA 5 Wishlist/archive1|previously suggested]], I'd like full access to every building.  Considering the huge amount of space GTA IV takes up (PC-wise, at least), and not wanting to add unnecessarily to this, I don't care if a lot of similar buildings, such as apartment complexes, repeat textures, furniture, layout, etc., or even if the interiors are designed randomly, similar to how vehicles spawn.  Entering certain buildings, such as homes and individual apartments inside apartment complexes, should of course have the possibility of attracting police attention, as well as have defense mechanisms: home alarms, for example, or armed and particularly aggressive occupants.  However, to give incentive for increased risk, they should also have possibilities: cash thefts, for example, or even the ability to perform non-mission kidnappings in wealthy areas.