Community talk:Eras: Difference between revisions

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:Separating games based on definition makes sense. From flat sprites, to 3D models, to high-poly 3D models. If this is the case, with GTA V built over the same engine that runs GTA IV, this could imply that GTA V may be in the same universe as GTA IV.--'''[[User:Spaceeinstein|spaceeinstein]]''' 22:55, 15 December 2011 (UTC)
:Separating games based on definition makes sense. From flat sprites, to 3D models, to high-poly 3D models. If this is the case, with GTA V built over the same engine that runs GTA IV, this could imply that GTA V may be in the same universe as GTA IV.--'''[[User:Spaceeinstein|spaceeinstein]]''' 22:55, 15 December 2011 (UTC)
Well found! Exactly the sort of thing we needed from them. There are a few key pieces of information we can use here:
*The universes '''are''' considered separate (but with overlaps) - exactly as we believed
*The separation of universes by 'definition' (2D, 3D, HD) - although this presumably overlooks GTACW and Advance.
*They seem to say 'GTA3 characters' to refer to the characters from the GTA III Era and 3D universe, not just the game
So, how should we proceed? Firstly, Our Era terminology does fit with their definition universe theory, just dividing it up a bit more. I don't think it would be very intuitive for us to say "Liberty City in 3D Universe" - it's not clear whether the 2D GTA Advance fits in, or whether the 3D+HD GTA IV fits in. Also, GTA V might be 3D in the sense of being able to use 3D glasses/displays natively, which could further confuse things. Arbitrarily splitting things up as 'First Era' or 'First Universe' wouldn't help either.
So I think, all in all, our era system is still the best system, and it is completely compatible with Rockstar's interpretation. A universe can span multiple eras, nothing wrong with that, and there should be no clashes. Whilst definition might make sense to us, trying to organise a wiki completely around a single aspect like 2D/3D/HD is going to cause LOADS of exceptions and rules which will make it confusing for the average user. For example, "Liberty City in 3D Era" would include the top-down GTA Advance, but we can't explain that it uses 3D models instead of 2D sprites to every user who wants to understand what an article is about. Saying "Liberty City in GTA III Era" is completely understandable for anyone who knows (or can briefly look at to understand) the rough order/grouping of the GTA games. [[User:Gboyers|gboyers]] <sup>[[User_talk:Gboyers|talk]]</sup> 23:16, 15 December 2011 (UTC)