Gang Warfare in The Lost and Damned: Difference between revisions

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To start a Gang War, the player must drive to a designated meeting point where he will meet up with several Lost members, after while they must drive to the enemy location, which could be nearby or as far away as another island. The enemy might be holed up in a location, or they may be driving around town in one or more vehicles.
To start a Gang War, the player must drive to a designated meeting point where he will meet up with several Lost members, after while they must drive to the enemy location, which could be nearby or as far away as another island. The enemy might be holed up in a location, or they may be driving around town in one or more vehicles.


[[Clay Simons|Clay]], [[Terry Thorpe|Terry]], [[Jim Fitzgerald|Jim]] and three non-storyline characters assist the player during a battle. Completing a Gang War earns money and raises [[toughness]] of surviving Lost MC members, and spawns weapons in Johnny's [[Safehouses in The Lost and Damned|safehouses]]. Completing 25 Gang Wars raises the player's [[Completion of The Lost and Damned|completion percentage]]. In addition to this, the enemy often drop money and weapons that can be picked up if Johnny is fast enough during the battle.
[[Clay Simons|Clay]], [[Terry Thorpe|Terry]], [[Jim Fitzgerald|Jim]] and three non-storyline characters assist the player during a battle. Completing a Gang War earns money and raises [[toughness]] of surviving Lost MC members, and spawns weapons in Johnny's [[Safehouses in The Lost and Damned|safehouses]]. Completing 25 Gang Wars raises the player's [[Completion of The Lost and Damned|completion percentage]]. In addition to this, the enemy often drop money and weapons that can be picked up if Johnny is fast enough during or after the battle.


===Gang Wars enemies===
===Gang Wars enemies===
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===Gang War Variations===
===Gang War Variations===
*'''Hanging Out Wars''': This gang warfare style is when a gang is situated in one location of the map and there approximately 20-30 enemies to gun down then has the capability to call for reinforcements. Either Clay Or Terry says this before Klebitz goes to the war ('''"I have intel that they are hangin in our Very OWN Alderney"'') this means a Hanging out war. All targets must be eliminated, and that includes gang members who might run away.
*'''Hanging Out Wars''': This gang warfare style is when a gang is situated in one location of the map and there approximately 20-30 enemies to gun down then has the capability to call for reinforcements. Either Clay Or Terry says this before Klebitz goes to the war ('''"I have intel that they are hangin in our Very OWN Alderney"'') this means a Hanging out war. All targets must be eliminated, and that includes gang members who might run away (it's possible for them to get many blocks from the scene, though almost always they're on foot making them easy to track down later).
*'''Cruising Wars''': This gang warfare style is when there are gang's on the move and waiting for a provoked attack (Lost MC attacks) there are many enemies in this style of warfare as they do call for more backup and more gang members spawn. Either Clay Or Terry states (''"They are just Cruisin and shit"'') this means that this war is a Cruising War.
*'''Cruising Wars''': This gang warfare style is when there are gang's on the move and waiting for a provoked attack (Lost MC attacks) there are many enemies in this style of warfare as they do call for more backup and more gang members spawn. Either Clay Or Terry states (''"They are just Cruisin and shit"'') this means that this war is a Cruising War.
*'''Transportation Wars''': This style of gang war requires Klebitz to chase down and destroy the main enemy vehicle without it getting away. In this gang war there are also many enemies trying to protect a vehicle at all cost that they even call for more backup. Either Terry or Clay says (''"They are doing a Little Escort Work Last Time I Heard"'') this means that this mission is a Transportation War.
*'''Transportation Wars''': This style of gang war requires Klebitz to chase down and destroy the main enemy vehicle without it getting away. In this gang war there are also many enemies trying to protect a vehicle at all cost that they even call for more backup. Either Terry or Clay says (''"They are doing a Little Escort Work Last Time I Heard"'') this means that this mission is a Transportation War.
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For Transportation Wars, you should hit the target vehicle as quick and hard as you can with a [[Sawn-off Shotgun]]. Shoot the driver to stop the vehicle, then shoot at the vehicle until it starts burning and disappear.
For Transportation Wars, you should hit the target vehicle as quick and hard as you can with a [[Sawn-off Shotgun]]. Shoot the driver to stop the vehicle, then shoot at the vehicle until it starts burning and disappear.


In the Hanging Out Wars, it's not uncommon for individual enemy gang members to flee the scene, sometimes putting many blocks between him and the Lost. The mission doesn't end until these targets are tracked down too. Just remember that putting too much distance between Johnny and the battle scene will cause any bike his brings to unspawn.
In the Hanging Out Wars, it's not uncommon for individual enemy gang members to flee the scene, sometimes putting many blocks between him and the Lost. The mission doesn't end until these targets are tracked down too. Just remember that putting too much distance between Johnny and the battle scene will cause any bike he brings to unspawn.


===Gang Vehicles Used In Gang Wars===
===Gang Vehicles Used In Gang Wars===
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