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[[Image:Ocean View Hotel 2.jpg|thumb|right|250px|The Ocean View hotel safehouse in [[GTA Vice City]]]] | |||
'''Safehouses''' are locations in [[GTA]] games where the player can save their game. In GTA games, the user cannot simply go into a menu and save, they must find a save point or safehouse. | |||
Safehouses are a subset of [[Save Points|save points]], which consist of a floating save icon. A safehouse, however, is an actual building housing the save icon that the [[protagonist]] must physically enter. In [[Grand Theft Auto: San Andreas]] and [[GTA IV]] safehouses also offer a [[wardrobe]] in which to change the player's [[clothing]]. | |||
*In [[Grand Theft Auto 1]] they are saving buildings. | |||
*In [[Grand Theft Auto 2]] They are also saving buildings marked Jesus Saves. | |||
*In [Grand Theft Auto III]] they are obtained by completing missions to get to other islands. They are used for saving and storing cars. To save you must step into the elevator. | |||
*In [[Grand Theft Auto: San Andreas]] all except two must be purchased. You can enter the buildings to access a [[Wardrobe]] and the [[Save Point]] itself. | |||
*In [[Grand Theft Auto IV]], safehouses are either given to you (by Playboy X), bought by Ray Boccino or owned/bought by your cousin Roman. | |||
==See Also== | |||
*[[Save Points]] | |||
*[[Save Points in GTA San Andreas]] | |||
*[[:Category:Safehouses]] | |||
[[Category:Safehouses]] |
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