Sam Houser: Difference between revisions
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==Grand Theft Auto== | ==Grand Theft Auto== | ||
Credited as executive producer on Grand Theft Auto 3, Houser's responsibilities on that game were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked." | Credited as executive producer on Grand Theft Auto 3, Houser's responsibilities on that game were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked." | ||
[[Category: People]] |