Safehouses in GTA Chinatown Wars
Safehouses in Grand Theft Auto: Chinatown Wars has become much more useful than in previous Grand Theft Auto games. Safehouses can be acquired through missions or through purchases. When the player purchases a safehouse, the player can use the touchscreen to sign a deed confirming the purchase or void the deed to cancel the purchase. Safehouses not yet purchased are indicated by a blue house icon in the radar. Purchased safehouses are indicated by a green house icon. Safehouses that the player encounters can be viewed in the PDA.
The functionality of the interior of the safehouses differs dramatically from previous games. The player can use the touchscreen to browse around the safehouse. Along with the introduction of drug dealing, every safehouse has a stash box in which the player can stash collected drugs to free up space in the holdall or prevent the drugs from being taken by the police when busted. The whiteboard is used to replay previously completed story missions and to input cheats in the iPhone/iPod touch versions. The laptop is used to upload stats using Nintendo's Wi-Fi connection, viewable on the Rockstar Social Club. The couch or chair is used to save the game to restore the player's health, remove wanted levels, and advance the game by six hours. The door is used to exit the safehouse. Rewards in the form of objects can be seen placed on selves and on tables for the player to view.
A new feature to the safehouse is seclusion. During certain missions or hijacking certain vehicles with valuable contraband or weapons, the player must go to a secluded safehouse in order to search for them. Some safehouses include garages. Garages can only store one vehicle at a time.
Owning all twenty-one safehouses will reward the player with the Jeweled Key to the City and a step closer to completion.
|Cerveza Heights, Dukes||Yes||Yes||Yu Jian|
|Lancaster, Algonquin||Yes||Yes||Carpe "Dime"|
|South Bohan, Bohan||No||No||Raw Deal|
|Lower Easton, Algonquin||Yes||No||Missed the Boat?|
|Northwood, Algonquin||Yes||No||Grave Situation|
|Meadow Hills, Dukes||Yes||No||Wilhelm's third encounter|
|Star Junction, Algonquin||No||No||Scratch Cards|
|Colony Island, Algonquin||$11,000||Yes||Yes|
|Firefly Island, Broker||$7,000||No||No|
|Hove Beach, Broker||$8,000||Yes||No|
|Hove Beach, Broker||$8,000||No||No|
|Little Bay, Bohan||$12,000||Yes||No|
|Middle Park, Algonquin||$8,000||No||No|
|Rotterdam Hill, Broker||$8,000||No||Yes|
|South Slopes, Broker||$12,000||Yes||Yes|
|The Meat Quarter, Algonquin||$9,000||Yes||No|
|Varsity Heights, Algonquin||$8,000||Yes||No|
The deed for a safehouse.
The interior of Wilhelm's safehouse in the DS rendition.