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Multiplayer in GTA IV: Difference between revisions

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==Basic information==
==Basic information==
Multiplayer in GTA IV is hosted on the PlayStation Network (PS3), Xbox Live (Xbox 360), and Games for Windows (PC). The game can support up to sixteen players on Xbox 360 and the PS3, and up to 32 players on the PC. Gameplay features differ slightly to that of standard single player. The player can always sprint and never will get tired, and can change weapons more quickly. Health can also be collected while in a vehicle therefore repairing it. Weapons picked up will have a larger amount of ammunition when picked up. The phone can be accessed at any point during gameplay. GPS waypoints can still be placed on the radar and are visible to all players, along with the guided route provided the route is enable through the main options of the game. Whenever someone is killed whether it be by other players, or enemies within the game a message will appear in the top-left corner reading "<<PSN/XBL name>> Died" or "<<PSN/XBL name>> killed <<PSN/XBL name>>". The message used to describe the killing [[#Terms|differs between weapons]]. Some games require the player to be on a team. The player's online ID display matches the same to that of their respective team. As the players are real they can use methods towards others such as the drive-by shooting. Killing oneself or member of the same team will cost the player (or team) a loss of $100. Death of the player will result in loss of all current weapons. Upon respawning the player is granted a few seconds of invincibility. [[Cheats in GTA IV|Cheats]] have also been disabled. Everything else about multiplayer is listed below:
Multiplayer in GTA IV is hosted on the PlayStation Network (PS3), Xbox Live (Xbox 360), and Games for Windows (PC). The game can support up to sixteen players on Xbox 360 and the PS3, and up to 32 players on the PC. Gameplay features differ slightly to that of standard single player. The player can always sprint and never will get tired, and can change weapons more quickly. Health can also be collected while in a vehicle therefore repairing it. Weapons picked up will have a larger amount of ammunition when picked up. The phone can be accessed at any point during gameplay. GPS waypoints can still be placed on the radar and are visible to all players, along with the guided route provided the route is enable through the main options of the game. Whenever someone is killed whether it be by other players, or enemies within the game a message will appear in the top-left corner reading "<<PSN/XBL name>> Died" or "<<PSN/XBL name>> killed <<PSN/XBL name>>". The message used to describe the killing [[#Terms|differs between weapons]]. Some games require the player to be on a team. The player's online ID display matches the same to that of their respective team. As the players are real they can use methods towards others such as the drive-by shooting. Death of the player will result in loss of all current weapons. Upon respawning the player is granted a few seconds of invincibility. [[Cheats in GTA IV|Cheats]] have also been disabled. Everything else about multiplayer is listed below:


==Accessing multiplayer==
==Accessing multiplayer==
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===Ranked match===
===Ranked match===
[[File:Multiplayer-GTA4-playermodel.jpg|thumb|260px|The player model screen. The player is allowed to put together individual pieces of clothing, or to randomize the look of their online character even changing between a standard clothed male, or female character, to a Zombie player, or a nude character.]]
[[File:Multiplayer-GTA4-playermodel.jpg|thumb|260px|The player model screen. The player is allowed to put together individual pieces of clothing, or to randomize the look of their online character even changing between a standard clothed male, or female character, to a Zombie player, or a nude character.]]
Ranked Matches — either on PlayStation Network or Xbox Live — give the player a rank which will gradually increase (to a maximum rank of 10) as they advance and earn money. Advancing in rank unlocks additional clothing for one's multiplayer character. Some money earned in team matches is split up equally (Turf War, Team Car Jack City). Although in others the amount of money the player the player earns depends on how much they have made (Team Deathmatch, Hangman's NOOSE, Deal Breaker, and Bomb Da Base II). Any money received at the end of one of the three co-op games is the same for everyone. Below is a list showing the amount of money needed to get to each rank. Sometimes if the player is in a game they may have to spectate before the current game ends and they can join in. Leaving the game will see that no money or network stats are recorded. Ranked money from regular GTA IV will carry on to TLAD and TBOGT.
 
Ranked Matches — either on PlayStation Network or Xbox Live — give the player a rank which will gradually increase (to a maximum rank of 10) as they advance and earn money. Advancing in rank unlocks additional clothing for one's multiplayer character. Some money earned in team matches is split up equally (Turf War, Team Car Jack City). Although in others the amount of money the player the player earns depends on how much they have made (Team Deathmatch, Hangman's NOOSE, Deal Breaker, and Bomb Da Base II). Any money received at the end of one of the three co-op games is the same for everyone. Below is a list showing the amount of money needed to get to each rank. Sometimes if the player is in a game they may have to spectate before the current game ends and they can join in. Leaving the game will see that no money or network stats are recorded. Killing oneself or member of the same team will cost the player (or team) a loss of $100. The same applies to being killed by an NPC. Ranked money from regular GTA IV will carry on to TLAD and TBOGT.  


;Ranking system
;Ranking system
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==Statistics==
==Statistics==
Upon completing a game, a statistics screen will appear on the screen. This will list all the players, along with their rank, and how much money is need to gain a level up. It also shows how much money the player has made, how many kills, how much deaths. It will also show things that are native to the game such as how many turfs were taken over in Turf War, how many cars were delivered in Car Jack City, what place the player was in during a race, or a deathmatch, or how many tasks were carried through in Mafiya Work. Also the player can search stats in the option menu by pressing the start button. These are worldwide stats that track every game except for free mode, and party mode. These can only be viewed in single player.
Upon completing a game, a statistics screen will appear on the screen. This will list all the players, along with their rank, and how much money is need to gain a level up. It also shows how much money the player has made, how many kills, how much deaths. It will also show things that are native to the game such as how many turfs were taken over in Turf War, how many cars were delivered in Car Jack City, what place the player was in during a race, or a deathmatch, or how many tasks were carried through in Mafiya Work. Also the player can search stats in the option menu by pressing the start button. These are worldwide stats that track every game except for free mode, and party mode. These can only be viewed in single player.


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